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More Realistic Physics
10-16-2005, 12:47 PM,
#5
More Realistic Physics
<p>One of the issues I see since the new tyre physics code came in is that the cars are much more "alive" in a skid - it's tough to pull out of a skid in reality and the same is true here. Given that the tracks now have a lot of off-camber bends, it's much easier to lose the back end of the car in those corners and that has REALLY cranked up the difficulty level. Coupled with the curbs kicking the car hard in the corners if you don't get a clean line, it's become much harder and more exacting to make a complete lap without a spin.<p>I'd really like to see the tracks have properly cambered bends but I'll post more in the track thread.<p>If we could "change the tyres" in game, either through a set of presets or actually right down and dirty in the Pacejka coefficients (all 30+ Big GrinToby Haynes
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Messages In This Thread
RE: More Realistic Physics - by jzx100 - 12-04-2016, 01:41 AM
RE: More Realistic Physics - by NaN - 12-04-2016, 12:21 PM
More Realistic Physics - by gianni - 10-12-2005, 03:54 PM
More Realistic Physics - by thelusiv - 10-12-2005, 05:05 PM
More Realistic Physics - by Nexus6 - 10-16-2005, 12:47 PM

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