10-20-2007, 05:52 PM,
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kidrock
Member
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Posts: 230
Threads: 17
Joined: Apr 2007
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So that if we expect a problem, we can fix it before the release. that way less people would complain on the forums. i already said im guessing no problems.
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10-20-2007, 10:37 PM,
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Kricor
Junior Member
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Posts: 34
Threads: 2
Joined: Oct 2007
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I have it pre-ordered too, I don't think anything is going to go wrong. Apple is usually very good with keeping the OSes relatively similar in the base software, if you get what i'm saying.
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10-30-2007, 05:05 PM,
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abs1nth
Senior Member
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Posts: 358
Threads: 5
Joined: Sep 2005
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joevenzon Wrote:No, it isn't, I thought I fixed those. What car/track combinations give you this?
on "indian hill" it happens with these cars (the other ones work fine):
3S
C7
CO
CS
F1
FE
FF
M3
M7
M8
MC
MI
NS
RG
SB
TC
TL
XG
XM
i don't know if the situation would change when going back to Mac OS X 10.4.10 or opcode-ODE - but if it becomes necessary i could find out.
Code: Frame axis_angle conversion resulted in: nan,nan,nan,nan
Angle is: nan
EXCEPTION: Vamos_Body::Frame::axis_angle produced NaN axis angle
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10-31-2007, 07:39 PM,
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Kricor
Junior Member
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Posts: 34
Threads: 2
Joined: Oct 2007
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Where's the version with Indian Hill for mac? Has it been released yet?
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10-31-2007, 09:19 PM,
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cotharyus
Senior Member
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Posts: 332
Threads: 17
Joined: Oct 2006
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Indian hill distribution for mac? As far as I know it's exclusive to one place:
http://cotharyus.net/
Look for the downloads section.
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