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Timer bug fix and improvements
12-29-2006, 10:58 AM,
#1
Timer bug fix and improvements
Currently timer is not working correctly when racing against AI. I've fixed this bug and improved the timer class as well. It can now track lap time, last/best lap time of AI cars as well. I've changed the timer box to display AI car's timing. Below is a screenshot.

My feeling is the timer box takes too much screen space. I've not committed the changes because of this. Any suggestions? Or can someone help to create a smaller timer box texture?

[Image: 8_shot002.jpg]
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12-29-2006, 02:09 PM,
#2
 
I'd say commit the change. We could make the timer box partially transparent, which should help concerns about screen space. Or, instead, we could make the timer collapse to a smaller display that just shows current lap when you're 5 or 10 seconds away from a sector transition.
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12-30-2006, 06:33 AM,
#3
 
Committed. I've already added transparency to the timer box texture.
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12-30-2006, 02:33 PM,
#4
 
After playing with this for a bit, it's not really that helpful to see the AI car's current lap, last lap, best lap, etc.... it'd be better if the display was as described here:

http://vdrift.net/Forum/viewtopic.php?p=2988#2988
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01-05-2007, 05:46 PM,
#5
 
I'll make a new graphic this weekend if someone wants to work out the code (I could but still very busy...)
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