11-30-2008, 01:10 PM,
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katamari
Junior Member
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Posts: 1
Threads: 1
Joined: Nov 2008
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VDRIFT Doesnt start in my UBUNTU 8.10
I compiled all packets vdrift' need successfully, and I'have vdrift executable in build directory,as root, but when I start the game, the window is closed automatically. what can I do? sorry for my english, I need some advice to solve this problem.THANKS.
My machine is a netbook , msi wind u100, the vga is an integrated intel at 1024x600 resolution.
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04-28-2009, 10:17 PM,
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portets
Member
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Posts: 152
Threads: 12
Joined: Apr 2009
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i'm having the same problem. (kubuntu 9.04)
i followed the wiki and when i run the executable, it opens a black window and closes in less than a second.
i have a geforce 9600
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04-29-2009, 10:28 PM,
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portets
Member
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Posts: 152
Threads: 12
Joined: Apr 2009
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it just says "command not found".
i've tried building with options arch=a64 and release=1 in every possible combination. i even tried checking out the source to build instead of a release.
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05-01-2009, 02:01 AM,
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portets
Member
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Posts: 152
Threads: 12
Joined: Apr 2009
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okay, i got it to work by putting sudo in front of every command in the compiling wiki. but now i can only run it from the terminal. still exits when i launch it graphically.
and i can't get the shaders to load in windows or linux.
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05-01-2009, 11:59 PM,
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portets
Member
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Posts: 152
Threads: 12
Joined: Apr 2009
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INFO: Multi-processor system detected. Run with -multithreaded argument to enable multithreading (EXPERIMENTAL).
INFO: Starting VDrift: development-full, Version: , O/S: Unix-like
INFO: Home directory: /home/myname
INFO: Settings file: /home/myname/.vdrift/VDrift.config
INFO: Data directory: data
INFO: Log file: /home/myname/.vdrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x32 24z fullscreen=0
INFO: Video card information:
Vendor: NVIDIA Corporation
Renderer: GeForce 9600M GS/PCI/SSE2
Version: 3.0.0 NVIDIA 180.51
Maximum texture size: 8192
Using GLEW 1.5.0
INFO: Loaded shader package simple
INFO: Loaded shader package less_simple
INFO: ----- Start Shader Compile Log for data/shaders/full/fragment.glsl -----
INFO: 0(397) : error C1038: declaration of "shadowcoords" conflicts with previous declaration at 0(232)
0(397) : error C1060: incompatible types in initialization
0(397) : error C1056: invalid initialization
INFO: ----- End Shader Compile Log -----
INFO: ----- Start Shader Link Log for data/shaders/full/vertex.glsl and data/shaders/full/fragment.glsl -----
INFO: Fragment info
-------------
0(397) : error C1038: declaration of "shadowcoords" conflicts with previous declaration at 0(232)
0(397) : error C1060: incompatible types in initialization
0(397) : error C1056: invalid initialization
INFO: ----- End Shader Link Log -----
ERROR: Shader compilation failure: data/shaders/full/vertex.glsl and data/shaders/full/fragment.glsl
ERROR: Disabling shaders due to shader loading error
INFO: Maximum anisotropy: 16
INFO: 0 joysticks found.
INFO: Loading car controls from: /home/myname/.vdrift/controls.config
INFO: Sound initialization information:
INFO: Obtained audio device:
Frequency: 44100
Format: 32784
Bits per sample: 16
Channels: 2
Silence: 0
Samples: 940
Size: 3760
Sound initialization successful
INFO: Loaded fonts successfully
ERROR: data/skins/simple/menus/AutoX: unknown widget-04 type: designer, ignoring
ERROR: data/skins/simple/menus/Designer: unknown widget-01 type: designer, ignoring
ERROR: data/skins/simple/menus/InGameJoystickCalibrate: unknown widget-03 type: calibrate, ignoring
ERROR: data/skins/simple/menus/InGameJoystickCalibrate: unknown hook reference to InGameJoystickCalibration
ERROR: data/skins/simple/menus/JoystickCalibrate: unknown widget-03 type: calibrate, ignoring
ERROR: data/skins/simple/menus/JoystickCalibrate: unknown hook reference to JoystickCalibration
ERROR: data/skins/simple/menus/NetworkGame: unknown widget-06 type: textbox, ignoring
ERROR: data/skins/simple/menus/NetworkGame: unknown widget-07 type: textbox, ignoring
INFO: Loaded GUI successfully
ERROR: Error setting GUI option "game.number_of_laps" to GAME value "0"
ERROR: Error setting GUI option "game.number_of_laps" to GAME value "0"
ERROR: Error setting GUI option "game.number_of_laps" to GAME value "0"
ERROR: Error setting GUI option "game.number_of_laps" to GAME value "0"
ERROR: Error setting GUI option "game.number_of_laps" to GAME value "0"
ERROR: Error setting GUI option "game.number_of_laps" to GAME value "0"
ERROR: Error setting GUI option "game.number_of_laps" to GAME value "0"
INFO: Got quit message from GUI. Shutting down...
INFO: Shutting down...
INFO: Exiting
tried using different drivers, nothing. oh, when i first installed it in vista, the shaders worked but it looked ugly at 16 bit color. changed it to 32 and no shaders since. even upon reinstalling.
and i wouldn't think it would have to do with my gpu being a mobile series
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05-02-2009, 04:28 PM,
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portets
Member
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Posts: 152
Threads: 12
Joined: Apr 2009
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thank you, thank you. i feel a little dumb. haha.
sorry for any inconveniences
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