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my first imported car, not good
02-04-2010, 08:15 PM,
#10
 
okay, i lowered the poly with a decimate modifier and it works!
say hello to the EF(will that work as it's name?)

[Image: 6_enzo.jpg]

now i just need to shrink the model about 33% and rotate it 180 degrees. i also need to figure out how to join the body panels back together because the decimate unjoined a few things.

oh, why are some of the body panels black? the doors, front left fender, etc... they look like that in blender also
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Messages In This Thread
my first imported car, not good - by portets - 02-04-2010, 05:18 AM
[No subject] - by NaN - 02-04-2010, 05:44 AM
[No subject] - by portets - 02-04-2010, 06:09 AM
[No subject] - by NaN - 02-04-2010, 06:43 AM
[No subject] - by portets - 02-04-2010, 07:01 AM
[No subject] - by NaN - 02-04-2010, 07:16 AM
[No subject] - by portets - 02-04-2010, 08:01 AM
[No subject] - by NaN - 02-04-2010, 08:08 AM
[No subject] - by joevenzon_phpbb2_import3 - 02-04-2010, 11:30 AM
[No subject] - by portets - 02-04-2010, 08:15 PM
[No subject] - by portets - 02-05-2010, 02:50 AM
[No subject] - by joevenzon_phpbb2_import3 - 02-05-2010, 11:25 AM
[No subject] - by portets - 02-05-2010, 07:17 PM

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