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my first imported car, not good
02-04-2010, 05:18 AM,
#1
my first imported car, not good
so decided to try to import my first car.
i have no experience in blender whatsoever.

i installed blender, figured out how to add import/export scripts, found a gpl car model(you'll see what it is eventually), found out how to change faces to triangles, exported as body.joe into the SV car's folder.

but anyway, here's what happened:

[Image: 1_vimport.jpg]

what's going on? i was able to export a giant cube without problems.(other than drivability ) :wink:
is it because my model is too high poly? (it's high, i just don't know how high)

edit: also, while the cube worked perfect, this model causes a segmentation fault if it was your last car choice on the car selection screen.
as in, it segfaults unless the selection screen starts out on a different car and then you scroll to this car.
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Messages In This Thread
my first imported car, not good - by portets - 02-04-2010, 05:18 AM
[No subject] - by NaN - 02-04-2010, 05:44 AM
[No subject] - by portets - 02-04-2010, 06:09 AM
[No subject] - by NaN - 02-04-2010, 06:43 AM
[No subject] - by portets - 02-04-2010, 07:01 AM
[No subject] - by NaN - 02-04-2010, 07:16 AM
[No subject] - by portets - 02-04-2010, 08:01 AM
[No subject] - by NaN - 02-04-2010, 08:08 AM
[No subject] - by joevenzon_phpbb2_import3 - 02-04-2010, 11:30 AM
[No subject] - by portets - 02-04-2010, 08:15 PM
[No subject] - by portets - 02-05-2010, 02:50 AM
[No subject] - by joevenzon_phpbb2_import3 - 02-05-2010, 11:25 AM
[No subject] - by portets - 02-05-2010, 07:17 PM

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