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Glitches on default (Estoril '88) map
02-02-2009, 04:04 PM,
#10
 
I agree, maybe put a invisible, flat 'floor' below that 'hole'?
It would look like the car was in the dirt (lolwut) but it would keep it from falling... into the great... abyss... :O
And also an invisible non-textured wall (because the ground is sloped). It would definitely keep them from falling, but it would look nuts, and I don't think it would lag as bad as making the things 'true objects'.
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Messages In This Thread
[No subject] - by joevenzon_phpbb2_import3 - 01-31-2009, 02:02 PM
[No subject] - by joevenzon_phpbb2_import3 - 01-31-2009, 02:27 PM
[No subject] - by Racecar56 - 01-31-2009, 04:52 PM
[No subject] - by alex25 - 01-31-2009, 06:42 PM
[No subject] - by thelusiv - 01-31-2009, 07:14 PM
[No subject] - by alex25 - 01-31-2009, 07:33 PM
[No subject] - by Racecar56 - 01-31-2009, 08:00 PM
[No subject] - by joevenzon_phpbb2_import3 - 02-01-2009, 06:55 PM
[No subject] - by Racecar56 - 02-02-2009, 04:04 PM
[No subject] - by joevenzon_phpbb2_import3 - 02-02-2009, 09:14 PM

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