Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Vdrift stuttering 3D
02-03-2008, 07:28 AM,
#1
Vdrift stuttering 3D
Hello. I just compile and installed Vdrift SVN 1933 under Ubuntu Gutsy Linux. My video card is an ATI Mobility Radeon X700 using the latest closed-source drivers from AMD/ATI. I am not using Compiz.

When playing a race or doing a practice the game is hanging about every 2 seconds for 0.5 second. Like its stuttering. The sound is just fine and does not stutter. The game is unplayable like this because it seems to confuse the physics a bit (I am not sure). I have tried almost every video (drivers, resolution, shaders on/off) and audio (also different alsa setups) setting imaginable.

When playing I get the following on the terminal: OpenGL error on FBO create

The card supports the following: drawbuf4 auxbuf0 antialiasing anisotropy16 cubemapping shaders multitexturing16(8) texture_rectangle depth_texture shadow framebuffer_objects

I alsoe get the following error after "Loaded shader package depthgen": OpenGL error after shader loading is complete

Everything else is being reported as fine.

Please let me know if you need more information.

Thank you in advance Wink
Reply


Messages In This Thread
Vdrift stuttering 3D - by machuidel - 02-03-2008, 07:28 AM
[No subject] - by TF - 02-03-2008, 01:23 PM
[No subject] - by thelusiv - 02-03-2008, 06:13 PM
[No subject] - by machuidel - 02-04-2008, 03:19 PM
[No subject] - by joevenzon_phpbb2_import3 - 02-05-2008, 01:35 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)