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2007-03-23 Version: Drivers view
03-26-2007, 03:56 PM,
#6
 
Ah yes, that's right - coordinates are in the order Y, X, Z. If you open the Blender file you can see exactly where the coordinates lie. Relative to Blender coordinates the X values are opposite (in VDrift X=1.0 is the same as X=-1.0 in Blender). The .blend files for most of the cars are in the VDrift art repository.
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Messages In This Thread
2007-03-23 Version: Drivers view - by cologne - 03-25-2007, 03:38 PM
[No subject] - by thelusiv - 03-25-2007, 08:59 PM
[No subject] - by cologne - 03-26-2007, 01:24 AM
[No subject] - by thelusiv - 03-26-2007, 01:18 PM
[No subject] - by cologne - 03-26-2007, 03:32 PM
[No subject] - by thelusiv - 03-26-2007, 03:56 PM
[No subject] - by cologne - 03-27-2007, 08:38 AM
[No subject] - by thelusiv - 03-27-2007, 08:42 AM
[No subject] - by cologne - 03-27-2007, 03:42 PM
[No subject] - by thelusiv - 03-27-2007, 03:56 PM
[No subject] - by joevenzon_phpbb2_import3 - 03-28-2007, 12:01 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-28-2007, 12:20 AM
[No subject] - by thelusiv - 03-28-2007, 08:33 AM
[No subject] - by reece146 - 03-28-2007, 10:26 AM
[No subject] - by thelusiv - 03-28-2007, 03:22 PM
[No subject] - by cologne - 03-28-2007, 04:21 PM

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