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Shader hack ?
09-24-2014, 11:36 AM, (This post was last modified: 09-24-2014, 11:36 AM by NaN.)
#2
RE: Shader hack ?
(09-24-2014, 08:01 AM)slickx Wrote: Nan can u assign the car body shader to the glass and have the transparency be set by a value in "car".car data file

Example

[glass]
texture = glass.png, glass-misc1.png
mesh = glass.joe
alpha = 10 (where 100 is fully transparent)


I think setting color should do the job (need to check though):

[glass]
texture = glass.png, glass-misc1.png
mesh = glass.joe
color = 1, 1, 1, 0.5 #rgba, a=1 opaque, a=0 fully transparent

glass.png is multiplyied by this color, allowing you to increase transparency of glass.png
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Messages In This Thread
Shader hack ? - by slickx - 09-24-2014, 08:01 AM
RE: Shader hack ? - by NaN - 09-24-2014, 11:36 AM
RE: Shader hack ? - by slickx - 09-24-2014, 08:58 PM
RE: Shader hack ? - by NaN - 09-25-2014, 08:10 AM

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