Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
i cannot see sky....
07-31-2011, 04:57 AM,
#2
 
Can't import it into blender for some reason. Will look into it.

I think you have to flip the skybox normals(they have to point into the box) to make it visible and add it to the skybox group.

If you check the list.txt:
Code:
#entry 65
Cube.joe
Sky.png
0 #enable mipmap
0 #enable lighting
0 #enable skybox <- this one should be 1
0 #enable blend
1.0
0.0
0
1
1.0
0.9
1.0
0.0
0
0
1
Reply


Messages In This Thread
i cannot see sky.... - by bunny - 07-30-2011, 10:00 PM
[No subject] - by NaN - 07-31-2011, 04:57 AM
[No subject] - by bunny - 08-01-2011, 05:55 AM
[No subject] - by NaN - 08-01-2011, 07:42 AM
[No subject] - by bunny - 08-02-2011, 04:44 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)