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i cannot see sky.... - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: General Discussion (https://www.vdrift.net/Forum/forumdisplay.php?fid=8) +--- Thread: i cannot see sky.... (/showthread.php?tid=1538) |
i cannot see sky.... - bunny - 07-30-2011 I created a track. I can see my sky in Track editor but i cannot see it in Vdrift.&some objects are dark. :? :? :? :? :? :? :? :? :? http://www.2shared.com/file/5HBHgRtX/colo-5.html - NaN - 07-31-2011 Can't import it into blender for some reason. Will look into it. I think you have to flip the skybox normals(they have to point into the box) to make it visible and add it to the skybox group. If you check the list.txt: Code: #entry 65 - bunny - 08-01-2011 the list.txt #entry 65 Cube.joe Sky.png 0 1 1 0 1.0 0.0 0 0 1.0 0.9 1.0 0.0 0 0 1 but still i can't see the sky.help me http://www.sendspace.com/file/o59jhj help me - NaN - 08-01-2011 you have to flip the skybox normals(they have to point into the box) to make it visible Edit Mode Ctrl+F Flip Normals ![]() ![]() ![]() Btw put your trees into doublesided group to make them visible from front and back. And put them into the transparent group to fix the rendering. - bunny - 08-02-2011 Thanks |