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HowTo Car-model to .joe
07-06-2007, 09:00 AM,
#1
HowTo Car-model to .joe
Sorry, but I didn´t find information how to transform the scaled F1-Car to JOE-format.

I have the "export-joe-0.3.py" scripts and the scaled car in Blender.
What to do now?

Your answer should expand the uncomplete description in wiki: http://wiki.vdrift.net/Creating_cars
Export the Models

Thanks!
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07-06-2007, 11:39 AM,
#2
 
There is information on exporting the model in this section:

http://wiki.vdrift.net/Creating_cars#Export_the_Models

I'm not sure exactly where you're having trouble. Are you familiar with using export plugins (python scripts)?
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07-08-2007, 06:09 AM,
#3
 
Quote:I'm not sure exactly where you're having trouble. Are you familiar with using export plugins (python scripts)?

Thats my problem! The wiki doesn´t give any advice.
I didn´t find info in blender, what to do. I didn´t find a folder for export scripts. ???
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07-08-2007, 01:58 PM,
#4
 
Here are some instructions... it's pretty easy. You just need to change a window to the Text Editor type:

http://wiki.blender.org/uploads/3/3f/Man...nTypes.png

Then File->Open the export-joe-0.3.py script. Then do File->Run Python Script
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07-11-2007, 09:10 AM,
#5
 
Thanks!

Quote:Then File->Open the export-joe-0.3.py script. Then do File->Run Python Script

Now it works.
I found the way to move the local coordinates. Some problems remain.... This i a good problem, to become familiar with the blender interface :-)
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