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F1-02 "prerelease"
01-22-2008, 06:36 PM,
#16
 
--- http://www.aikx.de/vDrift/F1-02_5_1_0_20080122.zip ---

includes the Blender model: F1-02_5.0.4.blend , so some of our car-artists can make a better tyre color/texture in some minutes.... (for me ... hours)

Please exchange the sound file to the new frequency!

Quote:Did I give you SVN access for the data and/or art repositories? You should just check your work in and work off that, if you can. That way you can make updates later without going through someone else for your commits.

I know ! I loaded an svn-client, but i didn´t know how to work with. So much other not-vdrift-items to do. Presently i don´t want SVN access.

The main steps are done. This version is good for the coming release. Remains some very-fine-tuning...
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01-23-2008, 06:52 AM,
#17
 
http://home.tele2.fr/fremontfc/F1-02_5_1_0_20080123.zip

Here's the same zip with 44.1 KHz engine.wav.
I changed 20080122 to 20080123 in the name.
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01-24-2008, 09:16 PM,
#18
 
Added to data R141.
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01-25-2008, 06:02 PM,
#19
 
Thank you!

Perhaps i try the next AX3...
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01-25-2008, 10:48 PM,
#20
 
The T73 could use some help, too....
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01-26-2008, 04:33 AM,
#21
 
The 360 needs a total overhaul.
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01-26-2008, 08:05 AM,
#22
 
Quote:Perhaps i try the next AX3...
Quote:The T73 could use some help, too....
Quote:The 360 needs a total overhaul.

Where can i find the files of the 360 and where the blenderfiles of the cars?
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01-26-2008, 03:39 PM,
#23
 
You can check out just the 360 like this:
Code:
https://vdrift.svn.sourceforge.net/svnroot/vdrift/vdrift-data/cars/360
As for the model, I'm not sure it's checked into the VDrift-art repository. You could probably get it by contacting the artist who modeled it (TF on the forums).

I just drove the F1-02 around Le Mans it is amazing! Taking turns at 175 MPH just doesn't get old. The car is amazingly responsive. Great work cologne! I kind of think this should replace the old F1 model which is the wrong size and doesn't drive near as well as this one.

Also, the tire texture from another car could probably be easily adapted to this one...
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