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F1-02 "prerelease"
01-05-2008, 04:21 PM,
#1
F1-02 "prerelease"
Because i have no more time to test and tune next week, my currentversion 5_0_2 is published for testing:

http://www.aikx.de/vDrift/F1-02_5_0_2_20080105.zip

The name is F1-02 and the color is blue, so that it differs from the release F1 (green). It represents nearly the 2002 state of a Williams.

I drive it with gamepad, ABS activated and Speed Affect on Steering
70% !

There are some things not perfect. Please drive it and give me Feedback!
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01-06-2008, 10:21 PM,
#2
 
I'd love to give this a whirl. Maybe shortly I'll have more time. Things have been nuts for the past two weeks though, and next week isn't looking any better. I'll see what I can do though.
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01-07-2008, 08:10 PM,
#3
 
A new F1 !! good news.

First, this car crashed until I changed engine.wav (22Khz) with engine.wav (44.1Khz) from green F1.

I tried it in Monaco and usually I drive your F1-SL slow version for Monaco so I can compare both.

This F1 is really great, the engine is well tweaked, it's a pleasure driving it but only with Speed Affect on Steering 70% (I use a wheel ferrari thrustmaster).
I think clutch is really good.

I think the brakes are not perfect, it takes longer for braking, and sometimes at the same speed than green F1 I loose control (for example after swimming-pool).
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01-07-2008, 09:14 PM,
#4
 
Hello, skankerror
Quote:First, this car crashed until I changed engine.wav (22Khz) with engine.wav (44.1Khz) from green F1.
I didn´t know about this difference!? It worked on my PPC iMAc.
Quote:I tried it in Monaco and usually I drive your F1-SL slow version for Monaco so I can compare both.
Monaco is not one of the best tracks for this car, I know. The F1-02 goes well on faster and not too bumpy tracks. It´s not better on Monaco than the old Version. May be of the F1-SL the downforce-center lays more before the mass-center, so the car reacts better on steering. On the other side i had problems, with an outbreaking rear... I tried to made this neutral.
Quote:it's a pleasure driving it but only with Speed Affect on Steering 70% (I use a wheel ferrari thrustmaster).
I used 40% with any other version before with Gamepad. But this one is much more direct.
Quote:I think the brakes are not perfect, it takes longer for braking, and sometimes at the same speed than green F1 I loose control (for example after swimming-pool).
Yes, i feel so. May be the much harder suspension makes the difference. The fast entry to swimming-pool is ok, the following right and opening left is hard to brake. I use second gear and the trick is to brake a little bit earlier and to open the brake before the corner. Then turn in with faster speed... (ABS makes the problem?)

Try the F1-02 on Nuerburgring (it´s incredible!) or any other faster track.
Much fun!
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01-08-2008, 06:16 PM,
#5
Modification on brake-force distribution
I made a little change in the brake-force distribution ( 69/31 -> 63/37) and the car is much better driveable, especially in Monaco.

Download the 5_0_3 Version: http://www.aikx.de/vDrift/F1-02_5_0_3_20080108.zip

Changes in the "F1-02.car" -File:

[ brakes-front ]
...
bias = 0.63

[ brakes-rear ]
...
bias = 0.37


Monaco: 1:24,5
Road Atl.: 0:54,9
Hockenh.: 1:18[/url]
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01-08-2008, 07:23 PM,
#6
 
cologne Wrote:Hello, skankerror
Quote:First, this car crashed until I changed engine.wav (22Khz) with engine.wav (44.1Khz) from green F1.

I didn´t know about this difference!? It worked on my PPC iMAc.
I'm on ubuntu with svn version of vdrift and that doesn't work. And sound is much better at 44.1 KHz

cologne Wrote:Yes, i feel so. May be the much harder suspension makes the difference. The fast entry to swimming-pool is ok, the following right and opening left is hard to brake. I use second gear and the trick is to brake a little bit earlier and to open the brake before the corner. Then turn in with faster speed... (ABS makes the problem?)

I always use second gear at this moment, maybe braking earlier is the trick to go faster, I think ABS and TCS work good, I just have to drive differentely with this car.

cologne Wrote:Try the F1-02 on Nuerburgring (it´s incredible!) or any other faster track.

Yes it is, a real pleasure !!

Just another point, with your tweaking engine I always have problems with starting, that's terrific !! Since I'm gone I'm gone but the problem is to go...
The way to start is to disable TCS, raise RPM at N and then quick jump to 2 or 3... and pray... and do it again till it works.
That's easier with F1-02 but I don't have any problems with original F1, do you know where it comes from ?
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01-09-2008, 08:36 PM,
#7
Re: Modification on brake-force distribution
cologne Wrote:I made a little change in the brake-force distribution ( 69/31 -> 63/37) and the car is much better driveable, especially in Monaco.

Download the 5_0_3 Version: http://www.aikx.de/vDrift/F1-02_5_0_3_20080108.zip

Changes in the "F1-02.car" -File:

[ brakes-front ]
...
bias = 0.63

[ brakes-rear ]
...
bias = 0.37


Monaco: 1:24,5
Road Atl.: 0:54,9
Hockenh.: 1:18[/url]

Your second version brakes better, no doubt !!
I noticed a problem with texture of tyres, wheel_front.png and wheel_rear.png don't seem to be loaded by wheel_front.joe and wheel_rear.joe.
When I use .joe from green F1, it loads them (but I don't have good tyres !)
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01-09-2008, 09:09 PM,
#8
 
Brakes now changed to:

Code:
[ brakes-front ]
bias = [b]0.60[/b]

[ brakes-rear ]
bias = [b]0.40 [/b]

2 seconds in Monaco on first try!

I am working on the start-problem...
The original F1 has a ship-diesel...

I know, there is no texture on the wheels. The green F1 doesn´t have the modell tyres, but any other, not Formula one.
I will try to map in blender, but this will be hard. If one of our "carbuilder" could do this???
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01-11-2008, 08:09 PM,
#9
 
cologne Wrote:Brakes now changed to:

Code:
[ brakes-front ]
bias = [b]0.60[/b]

[ brakes-rear ]
bias = [b]0.40 [/b]

2 seconds in Monaco on first try!

I beat my personal record with 1:22,1, this car is really great once you learned how to drive it, now I can't drive original F1 no more.
That's really good job cologne Big Grin
Braking is very efficient, it doesn't have too much starting problems, turns well and goes fast.
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01-21-2008, 06:42 PM,
#10
 
So is this car ready to be added to the VDrift-data SVN?
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01-21-2008, 07:12 PM,
#11
 
+ I tuned a little bit the engine.
- The tyres doesn´t have any mapping or correct colors.
- i don´t have the 41khz Soundfile to completly test in svn.
o I would like to test a realistic - beginning on the underbody - collision.joe

The F1-02 drives very good. As you want, i can make a actual package for svn.
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01-21-2008, 09:21 PM,
#12
 
I vote for putting it in SVN. I don't think anyone that plays with the old F1 would prefer it to this one (or if you do, speak up now!).
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01-21-2008, 09:43 PM,
#13
 
Is the old F1 still the one that is oversized and all wrong? Or did that get fixed already? Sorry I don't pay all that much attention to changes in data unless I use it a lot...
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01-22-2008, 04:47 PM,
#14
 
Quote:Is the old F1 still the one that is oversized and all wrong? Or did that get fixed already?

The F1-02 includes the realistic sized body of the old F1 and real F1 Tyres (without texture).
The car definition is nearly complete new, realistic and works very well. At last, i lowered the engine inertia, making the engine more aggressive, but gives better control of wheelspin.

I will make an package including the blend-file and publish it soon. You should exchange the sound-file to 41kHz.
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01-22-2008, 04:57 PM,
#15
 
Did I give you SVN access for the data and/or art repositories? You should just check your work in and work off that, if you can. That way you can make updates later without going through someone else for your commits.
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