05-07-2011, 07:24 AM,
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Kazy
Junior Member
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Posts: 2
Threads: 1
Joined: May 2011
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Vdrift crash while loading
Hi folks
INFO: Multi-processor system detected. Run with -multithreaded argument to enable multithreading (EXPERIMENTAL).
INFO: Starting VDrift: 2011-04-26-full, Version: , O/S: Unix-like
INFO: Home directory: /home/hamed
INFO: Settings file: /home/hamed/.vdrift/VDrift.config
INFO: Data directory: data
DATA_DIR: /usr/share/vdrift/data
INFO: Log file: /home/hamed/.vdrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Enabling antialiasing: 4X
INFO: Display change was successful: 1680x1050x32 24z fullscreen=1
INFO: Video card information:
Vendor: NVIDIA Corporation
Renderer: GeForce GTS 250/PCI/SSE2
Version: 3.3.0 NVIDIA 270.41.06
Maximum texture size: 8192
Maximum varying floats: 60
Using GLEW 1.5.8
INFO: Maximum color attachments: 8
INFO: Maximum draw buffers (1 required): 8
INFO: Texture units: 4 full, 32 partial
INFO: Loaded shader package simple
INFO: Loaded shader package simple, variant simple_premult
INFO: Loaded shader package simple, variant simple_gamma_premult
INFO: Loaded shader package simple, variant simple_gamma
INFO: Loaded shader package simple, variant simplecar
INFO: Loaded shader package logluminance
INFO: Loaded shader package logluminance, variant logluminance_tiny
INFO: Loaded shader package tonemap
INFO: Loaded shader package gbufferfill
INFO: Loaded shader package gbufferfill, variant gbufferfillcar
INFO: Loaded shader package lightaccumulate, variant lightaccumulate_initial
INFO: Loaded shader package lightaccumulate, variant lightaccumulate_omni
INFO: Loaded shader package depthgen
INFO: Loaded shader package depthgen, variant depthgennoalpha
INFO: Loaded shader package distancefield
INFO: Loaded shader package deferredskybox
INFO: Loaded shader package deferredskyboxblend
INFO: Loaded shader package softparticle
INFO: Loaded shader package ppdepthadjust
INFO: Loaded shader package ppdepthadjust, variant ppcopy
INFO: Loaded shader package ppdepthadjust, variant ppcopy_gamma
INFO: Loaded shader package deferredshadows
INFO: Loaded shader package ssao
INFO: Loaded shader package ssao_blur
INFO: Successfully enabled shaders
INFO: Initialized render output: full_scene_depth (FBO)
INFO: Initialized render output: full_scene_color (FBO)
INFO: Initialized render output: normal_xy (FBO)
INFO: Initialized render output: material_properties (FBO)
INFO: Initialized render output: diffuse_albedo (FBO)
INFO: Initialized render output: log_luminance (FBO)
INFO: Initialized render output: log_luminance_tiny (FBO)
INFO: Initialized render output: ssao1 (FBO)
INFO: Initialized render output: ssao2 (FBO)
INFO: Initialized render output: reflection_cube (FBO)
INFO: Initialized render output: shadow_depths_near (FBO)
INFO: Initialized render output: shadow_depths_medium (FBO)
INFO: Maximum anisotropy: 16
INFO: 1 joystick found:
INFO: 0. Microsoft Wired Keyboard 600
INFO: Loading car controls from: /home/hamed/.vdrift/controls.config
INFO: Sound initialization information:
INFO: Obtained audio device:
Frequency: 44100
Format: 32784
Bits per sample: 16
Channels: 2
Silence: 0
Samples: 1024
Size: 4096
Sound initialization successful
INFO: Loaded fonts successfully
INFO: Loaded GUI successfully
INFO: Loading track from path: data/tracks/paulricard88
INFO: Can't find surfaces configfile: data/tracks/paulricard88/surfaces.txt
INFO: No Surfaces File. Continuing with standard surfaces
INFO: Track timing sectors: 2
INFO: Track object list has 16 params per object, expected 17, this is fine, continuing
INFO: Collision objects: 1
INFO: Car loading was successful: XS
vdrift: include/cartelemetry.h:63: void CARTELEMETRY::Update(CARTELEMETRY::T): Assertion `file' failed.
SIGABRT detected, releasing the mouse
/usr/bin/vdrift: line 3: 15186 Aborted ./bin/vdrift "$@"
Any idea?
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05-07-2011, 05:58 PM,
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Kazy
Junior Member
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Posts: 2
Threads: 1
Joined: May 2011
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NaN Wrote:A bit more info would be great.
Where do you have it from? Compiled by yourself? Revision?
Last stable version from packman in opensuse 11.4 64bit
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05-08-2011, 11:15 AM,
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zimluura
Senior Member
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Posts: 286
Threads: 22
Joined: Oct 2007
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getting the dev version going on ubuntu wasn't that difficult, it's probably pretty easy with suse too.
a little trickier since the glew version got higher than ubuntu has(had?) in it's repo. but should be pretty do-able, if it's even still an issue.
http://wiki.vdrift.net/Getting_the_development_version
is a good place to start after you got it, it's mostly a matter of synaptic-ing a new dependency each time you get a compile error.
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