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Error with X11 - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: Help (https://www.vdrift.net/Forum/forumdisplay.php?fid=5) +--- Thread: Error with X11 (/showthread.php?tid=1628) Pages:
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Error with X11 - Fico - 04-07-2012 Hi friends, I have successfully installed VDrift without error, but I can not run game. I get following error: Code: fico@debian:~/Downloads/vdrift-src-2011-09-01/build$ ./vdrift I have no idea, what is wrong, but it is obvious, that troubles are with my graphic settings. Device informations: Code: VGA compatible controller : ATI Technologies Inc Device 95c2 My system is ( uname -a ): Code: Linux debian 2.6.32-5-686 #1 SMP Wed Jan 12 04:01:41 UTC 2011 i686 GNU/Linux If you need some more informations, just let me know. Thanks in advance for all your responses. - NaN - 04-07-2012 Hi Fico. The game requires OpenGL support. Run glxinfo. Also google for "X11 driver not configured with OpenGL". Did you compile SDL by yourself? Are you able to run other 3d games? - Fico - 04-07-2012 NaN: Thanks for your quick reply. glxinfo give me this log: Code: name of display: :0.0 Do you know, why I got this error? A few minutes ago I have totaly reinstalled my graphic driver ( last release ). It didn't help. About SDL - yes, I have compiled it myself, because I am using it for developing ( but not with OpenGL support ). I have not tried any other 3D game, but I tried Google Earth a moment ago and it doesn't work too with this log: Code: Stacktrace from glibc: Do you have any idea, how to fix this issue? ( of course I am trying to find answer on google, but no success for now ) - NaN - 04-07-2012 You have to compile SDL with --enable-video-opengl option. Quote:Major opcode of failed request: 135 (GLX)Means you've messed up the driver installation. Try a clean deinstall and reinstall again. glxinfo/fglrxinfo should run without any errors. A few links to get an idea: http://forums.fedoraforum.org/archive/index.php/t-254887.html http://forums.opensuse.org/english/get-technical-help-here/applications/429453-linux-games-open-gl-do-not-start.html Maybe this? https://bugs.launchpad.net/ubuntu/+source/fglrx-installer/+bug/442574 - Fico - 04-07-2012 NaN: thank you, now I am a little further, but it still doesn't work. 1.) after reinstalling SDL error "ERROR: Display change failed: 800x600x16 16z fullscreen=0" didn't show anymore, but glxinfo still showed errors. 2.) after completely reinstalling xserver-xorg, glxinfo works fine - but WITHOUT installing drivers for my graphic card after that! Because after installing them glxinfo crashes again! Now I got this error: Code: INFO: Multi-processor system detected. Run with -multithreaded argument to enable multithreading (EXPERIMENTAL). Your answers are very helpful, but for now, I understand, that problem is somewhere in my drivers and graphic settings, so maybe I have to ask in other forum. Anyway, feel free to give me any other helpful steps, if you want. Thank you very much for your time. - NaN - 04-07-2012 Without installing the driver you will get the software fallback, only of use for the most simple stuff. Try a debian oriented forum or irc channel. The guys there should be more capable to help you with this issue. - Fico - 04-07-2012 NaN Wrote:Without installing the driver you will get the software fallbackYes, you are right, because glxinfo | grep renderer give me: Code: OpenGL renderer string: Software Rasterizer OK, as you said, I will ask in a related forum. Thanks again for your valuable time. - Fico - 04-08-2012 Hi, I am back, for now with functional graphic drivers. Any other 3D graphic software works fine now ( for example google-earth ). But I have troubles with vdrift still. This is my last result: Code: INFO: Multi-processor system detected. Run with -multithreaded argument to enable multithreading (EXPERIMENTAL). Do you think, the problem is still in my graphic settings? I am looking forward to your advice. Thanks. - NaN - 04-08-2012 Driver looks fine. I think you are running into issue 81 https://github.com/VDrift/vdrift/issues I'll do a check asap, just busy with other things(would be great if we had a linux maintainer to look for this stuff). - Fico - 04-08-2012 OK, I will wait for any feedback. If you want to check some concretely stuffs, kindly tell me how can I help to figure out this issue. - joevenzon - 04-08-2012 What installation process did you use? Do any other files exist in /usr/local/share/games/vdrift/data/shaders? I suspect you either installed an old data package or didn't install the data. - Fico - 04-09-2012 Hi joevenzon, I installed the game from http://sourceforge.net/projects/vdrift/files/vdrift/vdrift-2011-09-01/, with name vdrift-src-2011-09-01.tar.bz2. Is there any other source package which I have to install yet? joevenzon Wrote:Do any other files exist in /usr/local/share/games/vdrift/data/shaders?No, I don't have folder /usr/local/share/games and after this command as root: Code: find / -name "*vdrift*" -print 1.) folder, where are my source files stored ( the entire folder has 159.9 MB size ) 2.) ~/.vdrift 3.) /usr/local/bin/vdrift - NaN - 04-09-2012 The September tarball contained only the sources, no data. People found it too cumbersome to get the data from sourceforge in a separate step. This has been addressed in the following October release which contained the data again(the same as the windows setup). The links here haven't been updated. Anyways, here is the releases root directory: http://sourceforge.net/projects/vdrift/files/vdrift/ - Fico - 04-09-2012 OK, all I need to do, is download package from october ( vdrift-2011-10-22.tar.bz2 ) ? Size is much bigger, so it could help ( 591.2 MB ). I will take a look at it and give you feedback after reinstalling. - Fico - 04-13-2012 Hi all, sorry for a long break, but I didn't have enough time. I have to thank to you, because with new package everything works fine! Thanks for professional support from your team ( especially thanks to NaN ), have a nice day. -Fico- |