02-04-2010, 12:04 PM,
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NaN
Posting Freak
    
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Posts: 2,024
Threads: 120
Joined: Jan 2010
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elchtest mod :)
Recently, I rewrote the way the wheel forces are calculated. I think it's good enough to be committed.
Ladies and gentlemen, the Elchtest modification. :lol:
![[Image: 1997_elchtxsbs.jpg]](http://d59.img-up.net/1997_elchtxsbs.jpg)
So please check out and test.
PS: I think we need a car reset button.
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02-04-2010, 02:41 PM,
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nomoo
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Posts: 111
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Joined: Mar 2007
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Great job!
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02-10-2010, 06:58 PM,
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portets
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Posts: 152
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Joined: Apr 2009
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NaN Wrote:2. The AI cars have problems starting a race. Maybe a bug in Autoshift/Autoclutch. Can somebody confirm this one?
yeah i can confirm, the ai is stuck on full throttle. ramming into them makes them roll away so no breaks are applied. and when hitting them the rpm's drop shortly and return to normal.
another thing is that drifting points aren't calculated anymore
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02-10-2010, 07:36 PM,
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NaN
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Posts: 2,024
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Joined: Jan 2010
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OK, my second attempt on tire force calculation. I have been calculating the tire forces in wheel space(relative to wheel). This is wrong. They have to be calculated relative to road surface(tire space).
See: http://ti.mb.fh-osnabrueck.de/adamshelp/..._coord.htm
@portets
Thanks for the reply! It looks like the car wheels are not on track. So no drift score and no lap times. Will fix asap.
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02-10-2010, 08:19 PM,
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portets
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Posts: 152
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Joined: Apr 2009
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another thing that i noticed is that whenever the wheel(specifically the tire) lifts off of the track and collides with a wall or cone i either get the game crashing and a
Code: INFO: Car loading was successful: TC
vdrift: src/cardynamics.cpp:167: void CARDYNAMICS::ComputeSuspensionDisplacement(int, double): Assertion `!isnan ( wheelheight_above_ground )' failed.
SIGABRT detected, releasing the mouse
Aborted
or the car appears way below the track spinning every which way and the wheels separate from the car
edit: it actually seems like the track disappears. it's easy to replicate in the NS, i just weave back and forth and hit the break and all of a sudden the car is falling and shaking violently. if i move the camera around i can't find the track anywhere.
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