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Sound for PPC
03-12-2008, 06:08 PM,
#1
Sound for PPC
Is there any hope, to get sound on PPC?

Driving RC1 without sound isn´t amusing. I am a little tired, because the only progress is no progress for ppc.
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03-12-2008, 10:09 PM,
#2
 
I think the problem is mostly that not many people have PPC machines anymore to test.
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03-13-2008, 11:09 PM,
#3
 
I found a PPC machine that I can at least do a little testing on, but I just haven't gotten around to it. Maybe this weekend. Bring it up again if there still hasn't been any progress over the next couple of weeks.
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04-20-2008, 08:26 PM,
#4
 
Okay, I think I've finally got this fixed in R1980. Can you try it out?

The problem was that I was asking SDL for the output buffer to be little endian (even on a big endian machine), which was really confusing things. Once I figured that out and changed it so that SDL uses a buffer with native endianness, then I just had to do the byte swap on WAV file loading and everything seems to work peachy.
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04-21-2008, 03:52 AM,
#5
 
-)

Need a build to test...
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04-21-2008, 01:35 PM,
#6
 
joevenzon Wrote:The problem was that I was asking SDL for the output buffer to be little endian (even on a big endian machine), which was really confusing things
that really explains a few things. great work figuring that out!


joevenzon Wrote:Can you try it out?
running the ppc build emulated with rosetta works (sounds) fine. i don't have a ppc machine to do a native test...
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04-21-2008, 05:27 PM,
#7
 
@abs1nth

Can you publish an updated „Release Candidate 1 for Mac OS X“?
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04-22-2008, 03:19 PM,
#8
 
i'm not sure. building trunk now wouldn't really be RC1 anymore. i'd rather wait for the next multiplatform release which should be soon now...? if it is longer away maybe cotharyus will host a new svn trunk build if you ask him.

update: also building svn trunk on the mac really couldn't get much easier (that is if it isn't currently broken Wink
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04-23-2008, 02:35 PM,
#9
 
Directions for compiling on OSX are here:
http://wiki.vdrift.net/Compiling#OS_X

Although maybe cotharyus is lurking and can push out an executable for you. :-)
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04-26-2008, 03:22 PM,
#10
 
Someone just gave me a PPC Mac. It's a 400 Mhz with a Rage 128 Pro. Seems pretty slow...but maybe I can squeeze a little VDrift testing out of it. First I need to dig up some SDRAM and a hard disk to put in it, and find an OS...
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04-27-2008, 02:59 PM,
#11
 
thelusiv Wrote:Someone just gave me a PPC Mac. It's a 400 Mhz with a Rage 128 Pro. Seems pretty slow...but maybe I can squeeze a little VDrift testing out of it. First I need to dig up some SDRAM and a hard disk to put in it, and find an OS...

i had the same machine (and still have it at a remote location), and i doubt it is worth the trouble finding/buying RAM. the Rage 128 is so slow you get only single digit fps with more than 10 textured triangles. i couldn't get Cube to run at any playable rate (with everything turned down), and this is a game that quite old and very light on the resources (unlike vdrift).
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