01-30-2011, 02:06 AM,
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portets
Member
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Posts: 152
Threads: 12
Joined: Apr 2009
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fudje Wrote:Ubuntu package name is libcurl4-gnutls-dev 
thanks  , did the job. but now i get:
Code: CPP build/ai.o
In file included from src/gl3v/rendertextureentry.h:5,
from src/gl3v/rendermodelext.h:6,
from include/rendermodelext_drawable.h:4,
from include/drawable.h:7,
from include/drawable_container.h:4,
from include/scenenode.h:4,
from include/ai.h:6,
from src/ai.cpp:1:
src/gl3v/glwrapper.h: In member function âvoid GLWrapper::SamplerParameteri(GLuint, GLenum, GLint)â:
src/gl3v/glwrapper.h:98: error: âglSamplerParameteriâ was not declared in this scope
src/gl3v/glwrapper.h: In member function âvoid GLWrapper::SamplerParameterf(GLuint, GLenum, GLfloat)â:
src/gl3v/glwrapper.h:99: error: âglSamplerParameterfâ was not declared in this scope
src/gl3v/glwrapper.h: In member function âvoid GLWrapper::SamplerParameterfv(GLuint, GLenum, const GLfloat*)â:
src/gl3v/glwrapper.h:100: error: âglSamplerParameterfvâ was not declared in this scope
In file included from src/gl3v/rendertextureentry.h:5,
from src/gl3v/rendermodelext.h:6,
from include/rendermodelext_drawable.h:4,
from include/drawable.h:7,
from include/drawable_container.h:4,
from include/scenenode.h:4,
from include/ai.h:6,
from src/ai.cpp:1:
src/gl3v/glwrapper.h: In member function âGLuint GLWrapper::GenSampler()â:
src/gl3v/glwrapper.h:119: error: âglGenSamplersâ was not declared in this scope
src/gl3v/glwrapper.h: In member function âvoid GLWrapper::DeleteSampler(GLuint)â:
src/gl3v/glwrapper.h:120: error: âglDeleteSamplersâ was not declared in this scope
src/gl3v/glwrapper.h: In member function âvoid GLWrapper::BindSampler(GLuint, GLuint)â:
src/gl3v/glwrapper.h:121: error: âglBindSamplerâ was not declared in this scope
src/gl3v/glwrapper.h: In member function âvoid GLWrapper::unbindSampler(GLuint)â:
src/gl3v/glwrapper.h:122: error: âglBindSamplerâ was not declared in this scope
scons: *** [build/ai.o] Error 1
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01-30-2011, 03:07 PM,
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portets
Member
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Posts: 152
Threads: 12
Joined: Apr 2009
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oops.. 8)
i should have looked at the previous posts to see that someone had that error already.
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01-30-2011, 07:08 PM,
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NaN
Posting Freak
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Posts: 2,024
Threads: 120
Joined: Jan 2010
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Declaring a method virtual tells the compiler to look for it in the vtable. Try: Code: #include <iostream>
class Base
{
public:
virtual void print() {
std::cout << "base" << std::endl;
}
};
class Derived : public Base
{
public:
void print() {
std::cout << "derived" << std::endl;
}
};
int main() {
Base a;
Derived b;
Base * c = &b;
a.print();
b.print();
c->print();
return 0;
}
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01-31-2011, 05:27 AM,
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nomoo
Member
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Posts: 111
Threads: 15
Joined: Mar 2007
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Guys, is windows build broken or i missed something?
I've downloaded latest glew, rearranged files and now i'm getting:
"obj\Release\src\ai.o:ai.cpp|| undefined reference to `vtable for RenderModelExternalDrawable'|" etc
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02-23-2011, 10:49 PM,
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zimluura
Senior Member
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Posts: 286
Threads: 22
Joined: Oct 2007
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finally got glew 1.5.8 installed. a friend said it might be good to put it in my /usr/local directory. after that it compiled. but won't link:
LINK build/vdrift
build/gl3v/renderpass.o: In function `GLWrapper::GenSampler()':
renderpass.cpp  .text._ZN9GLWrapper10GenSamplerEv[GLWrapper::GenSampler()]+0x20): undefined reference to `__glewGenSamplers'
build/gl3v/renderpass.o: In function `GLWrapper:  eleteSampler(unsigned int)':
renderpass.cpp  .text._ZN9GLWrapper13DeleteSamplerEj[GLWrapper:  eleteSampler(unsigned int)]+0x23): undefined reference to `__glewDeleteSamplers'
build/gl3v/renderpass.o: In function `GLWrapper::unbindSampler(unsigned int)':
renderpass.cpp  .text._ZN9GLWrapper13unbindSamplerEj[GLWrapper::unbindSampler(unsigned int)]+0x23): undefined reference to `__glewBindSampler'
build/gl3v/rendersampler.o: In function `GLWrapper::BindSampler(unsigned int, unsigned int)':
/home/zimluura/Games/vdrift/source/src/gl3v/glwrapper.h:142: undefined reference to `__glewBindSampler'
build/gl3v/renderstate.o: In function `GLWrapper::SamplerParameteri(unsigned int, unsigned int, int)':
renderstate.cpp  .text._ZN9GLWrapper17SamplerParameteriEjji[GLWrapper::SamplerParameteri(unsigned int, unsigned int, int)]+0x2a): undefined reference to `__glewSamplerParameteri'
build/gl3v/renderstate.o: In function `GLWrapper::SamplerParameterf(unsigned int, unsigned int, float)':
renderstate.cpp  .text._ZN9GLWrapper17SamplerParameterfEjjf[GLWrapper::SamplerParameterf(unsigned int, unsigned int, float)]+0x2b): undefined reference to `__glewSamplerParameterf'
build/gl3v/renderstate.o: In function `GLWrapper::SamplerParameterfv(unsigned int, unsigned int, float const*)':
renderstate.cpp  .text._ZN9GLWrapper18SamplerParameterfvEjjPKf[GLWrapper::SamplerParameterfv(unsigned int, unsigned int, float const*)]+0x2b): undefined reference to `__glewSamplerParameterfv'
collect2: ld returned 1 exit status
scons: *** [build/vdrift] Error 1
scons: building terminated because of errors.
i still have the normal ubuntu10.10 glew around(1.5.0 i think). which i can't remove (via synaptic) without taking out gnome too. i know, i know, no real loss, but i don't have a good version of e17 on here yet.
anybody got any ideas?
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02-24-2011, 01:30 AM,
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fudje
Member
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Posts: 87
Threads: 6
Joined: Dec 2007
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zimluura Wrote:anybody got any ideas?
Did you clean your vdrift tree before rebuilding?
It might also be necessary to trash SCons's cache - do 'rm .sconsign.dblite' from the vdrift directory.
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02-24-2011, 04:29 AM,
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skankerror
Member
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Posts: 87
Threads: 14
Joined: Jan 2008
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zimluura Wrote:i still have the normal ubuntu10.10 glew around(1.5.0 i think). which i can't remove (via synaptic) without taking out gnome too. i know, i know, no real loss, but i don't have a good version of e17 on here yet.
anybody got any ideas?
https://launchpad.net/~amuzen/+archive/ppa
Add this ppa, then update via synaptic. You'll have 1.5.6 properly installed.
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02-24-2011, 02:31 PM,
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zimluura
Senior Member
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Posts: 286
Threads: 22
Joined: Oct 2007
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fudje: on your advice, i tried it. still wouldn't link  same error i think.
skankerror: the ppa version got it to link, and now all is well.
thanks to both of you for the helpful suggestions!
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02-25-2011, 01:24 AM,
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portets
Member
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Posts: 152
Threads: 12
Joined: Apr 2009
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just tried the gl3 and get a black screen and segfault after "Loaded GUI successfully".
rv3076 datarv806, nvidia 9600m gs on 260.19.06 that reports gl3.3 capabilities.
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02-25-2011, 06:34 AM,
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gianni
Member
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Posts: 59
Threads: 13
Joined: Jul 2005
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Me too.
Code: INFO: Multithreading enabled: 8 processors
INFO: Starting VDrift: development-full, Version: 3074, O/S: Unix-like
INFO: Home directory: /home/gianni
INFO: Settings file: /home/gianni/.vdrift/VDrift.config
INFO: Data directory: data
DATA_DIR: /usr/local/share/games/vdrift/data
INFO: Temporary directory: /home/gianni/.vdrift/tmp
INFO: Log file: /home/gianni/.vdrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 1440x900x16 24z fullscreen=0
INFO: GL Renderer: GeForce GTX 260/PCI/SSE2
INFO: GL Vendor: NVIDIA Corporation
INFO: GL Version: 3.3.0 NVIDIA 260.19.06
INFO: Initialized GLEW 1.5.8
INFO: Loading data/shaders/gl3/vdrift1.rhr...
INFO: Loaded data/shaders/gl3/vdrift1.rhr
INFO: GL3 initialization successful
INFO: 0 joysticks found.
INFO: Loading car controls from: /home/gianni/.vdrift/controls.config
INFO: Sound initialization information:
INFO: Obtained audio device:
Frequency: 44100
Format: 32784
Bits per sample: 16
Channels: 2
Silence: 0
Samples: 1024
Size: 4096
Sound initialization successful
INFO: Loaded fonts successfully
INFO: Loaded GUI successfully
Segmentation fault
Ubuntu 10.10 for amd64, vdrift rev. 3076.
I have tried to delete ~/.vdrift and restart but nothing. Also I have tried to compile and install latest glew from svn repository.
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02-25-2011, 06:46 AM,
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gianni
Member
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Posts: 59
Threads: 13
Joined: Jul 2005
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If it can be usefull, this is my output from gdb:
Code: ...
INFO: Loaded fonts successfully
INFO: Loaded GUI successfully
Program received signal SIGSEGV, Segmentation fault.
0x0000000040067e89 in ?? ()
(gdb) bt
#0 0x0000000040067e89 in ?? ()
#1 0x0000000040000000 in ?? ()
#2 0x00007ffff7ef40f4 in ?? ()
#3 0x0000000000000012 in ?? ()
#4 0x000000000119c5f0 in ?? ()
#5 0x00007ffff25adefb in ?? () from /usr/lib/nvidia-current/libnvidia-glcore.so.260.19.06
#6 0x00007ffff25aec9e in ?? () from /usr/lib/nvidia-current/libnvidia-glcore.so.260.19.06
#7 0x00007ffff230f69e in ?? () from /usr/lib/nvidia-current/libnvidia-glcore.so.260.19.06
#8 0x000000000060ea89 in GLWrapper::DrawElements (this=0xc84240, mode=4, count=18, type=5125, indices=0x119c5f0)
at src/gl3v/glwrapper.h:151
#9 0x000000000060e899 in RenderModelExternalDrawable::draw (this=0x1277a40, gl=...)
at src/rendermodelext_drawable.cpp:51
#10 0x0000000000529617 in RenderPass::render (this=0xcb09c0, gl=..., w=1440, h=900, stringMap=..., externalModels=...,
errorOutput=...) at src/gl3v/renderpass.cpp:286
#11 0x00000000005086f5 in Renderer::render (this=0xc842d8, w=1440, h=900, stringMap=..., externalModels=...,
errorOutput=...) at src/gl3v/renderer.cpp:90
#12 0x0000000000567b6f in GRAPHICS_GL3V::DrawScene (this=0xc84230, error_output=...) at src/graphics_gl3v.cpp:348
#13 0x00000000004c3f3a in GAME::BeginDraw (this=0x7fffffff4730) at src/game.cpp:641
#14 0x00000000004c421b in GAME::MainLoop (this=0x7fffffff4730) at src/game.cpp:669
#15 0x00000000004bf62c in GAME::Start (this=0x7fffffff4730, args=...) at src/game.cpp:222
#16 0x00000000005d6d53 in main (argc=3, argv=0x7fffffffe308) at src/main.cpp:72
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