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Need link to level build specifications page.
02-27-2008, 12:29 AM,
#1
Need link to level build specifications page.
Hello all- experienced Blender user here keen to get started developing a track (or two) for VDrift. I've been bouncing about the site looking for any information concerning the specifications that you require, and the only resources I've been able to find are kart tutorials.

I'm keen to track down some information concerning
i) recommended tri limits for a map.
ii) object count recommended for a map.
iii) texture resolution limits and number of UVs supported.
iv) textures and effects supported within the engine: Specular maps, bump maps, emit maps, normal maps (tangent or global/world), etc.
v) any information at all on your in-game lighting system.

Any links to resources greatly appreciated, any contact with established Vdrift map developers greatly appreciated, too :lol:

Thanks
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Messages In This Thread
Need link to level build specifications page. - by David_Mac - 02-27-2008, 12:29 AM
[No subject] - by thelusiv - 02-27-2008, 02:27 AM
[No subject] - by David_Mac - 02-28-2008, 12:54 AM
[No subject] - by joevenzon_phpbb2_import3 - 02-28-2008, 11:14 AM

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