Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A few bugs in SVN
03-31-2007, 06:31 PM,
#7
 
I don't think it's due to replays. The last line is my bipointer class (a poorly named smart-ish pointer class) telling us that someone asked for a pointer that's NULL. If something's asking for a pointer that's NULL, it's probably because it's about to use it (and create a SEGFAULT). The only class using bipointers is the sound class, and it's used by the gl_car class to get a reference to newly created sources. Like I said, normally when you get a "src/sound.cpp,589: Sound file isn't in desired format" message, I'd throw an exception and have the game quit, because you're going to get a crash later. To say that another way, the game will crash if you get this message. So, don't be surprised. :-)
Reply


Messages In This Thread
A few bugs in SVN - by thelusiv - 03-30-2007, 04:23 AM
[No subject] - by thelusiv - 03-30-2007, 08:09 PM
[No subject] - by joevenzon_phpbb2_import3 - 03-30-2007, 09:13 PM
[No subject] - by thelusiv - 03-31-2007, 06:51 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-31-2007, 11:54 AM
[No subject] - by thelusiv - 03-31-2007, 02:30 PM
[No subject] - by joevenzon_phpbb2_import3 - 03-31-2007, 06:31 PM
[No subject] - by joevenzon_phpbb2_import3 - 03-31-2007, 06:59 PM
[No subject] - by thelusiv - 03-31-2007, 11:37 PM
[No subject] - by abs1nth - 04-01-2007, 12:43 PM
[No subject] - by joevenzon_phpbb2_import3 - 04-01-2007, 01:11 PM
[No subject] - by abs1nth - 04-01-2007, 01:16 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)