Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
To gain fps
03-27-2007, 11:51 PM,
#11
 
By the way, I've also been thinking about a way to increase FPS for tracks with large amounts of objects called object batching. The problem is, OpenGL can only handle a couple thousand draw calls each frame without bogging down. Some of our tracks have several thousand objects, each which have their own draw call. By automatically grouping some objects in similar areas and the same texture together, we can decrease the number of draw calls, which should improve performance for tracks with many objects.
Reply


Messages In This Thread
To gain fps - by pwp71 - 12-03-2006, 05:06 PM
[No subject] - by cotharyus - 12-03-2006, 05:26 PM
[No subject] - by joevenzon_phpbb2_import3 - 12-03-2006, 08:59 PM
[No subject] - by pwp71 - 12-03-2006, 09:21 PM
[No subject] - by pwp71 - 12-04-2006, 08:48 PM
[No subject] - by joevenzon_phpbb2_import3 - 12-04-2006, 10:34 PM
[No subject] - by thelusiv - 12-12-2006, 05:39 AM
[No subject] - by pwp71 - 12-12-2006, 04:15 PM
[No subject] - by pwp71 - 03-27-2007, 08:04 AM
[No subject] - by thelusiv - 03-27-2007, 08:59 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-27-2007, 11:51 PM
[No subject] - by abs1nth - 03-28-2007, 09:33 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-28-2007, 09:43 PM
[No subject] - by abs1nth - 03-29-2007, 09:33 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-29-2007, 09:36 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)