Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Track Map
03-16-2007, 11:33 AM,
#10
 
Works for me in linux. The code looks good, you're using a power of 2 surface size, and it should be robust enough for any track size or shape. Good work! I've made one small optimization, which is to delete the SDL surface after the texture is made. Checked in R1621.
Reply


Messages In This Thread
Track Map - by rookie1 - 03-14-2007, 12:31 PM
[No subject] - by thelusiv - 03-14-2007, 05:22 PM
[No subject] - by rookie1 - 03-15-2007, 08:44 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-15-2007, 09:20 PM
[No subject] - by rookie1 - 03-16-2007, 08:47 AM
[No subject] - by charlieg - 03-16-2007, 09:34 AM
[No subject] - by rookie1 - 03-16-2007, 09:49 AM
[No subject] - by thelusiv - 03-16-2007, 09:52 AM
[No subject] - by rookie1 - 03-16-2007, 10:49 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-16-2007, 11:33 AM
[No subject] - by rookie1 - 03-16-2007, 11:54 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-16-2007, 12:26 PM
[No subject] - by jpenguin - 03-19-2007, 10:52 PM
[No subject] - by thelusiv - 03-21-2007, 04:50 PM
[No subject] - by thelusiv - 03-21-2007, 06:40 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)