Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
let's talk about network then
01-20-2007, 01:24 PM,
#12
 
joevenzon Wrote:In addition, the current multiplayer code also sends/receives car state updates every second to make sure the car is put in the right spot in case packets are dropped. This happens in vamosworld.cc as well
good to know, that's what we talked about in the mailing list some time ago about "hybrid solutions"
Reply


Messages In This Thread
let's talk about network then - by Nigo - 11-24-2006, 01:09 PM
[No subject] - by thelusiv - 11-24-2006, 04:52 PM
[No subject] - by Nigo - 11-26-2006, 08:22 AM
[No subject] - by joevenzon_phpbb2_import3 - 11-26-2006, 10:26 PM
[No subject] - by cotharyus - 11-26-2006, 10:31 PM
[No subject] - by thelusiv - 11-27-2006, 03:02 AM
[No subject] - by cotharyus - 11-27-2006, 07:11 AM
[No subject] - by Nigo - 01-17-2007, 01:36 PM
[No subject] - by cotharyus - 01-17-2007, 08:37 PM
[No subject] - by Nigo - 01-18-2007, 04:44 AM
[No subject] - by joevenzon_phpbb2_import3 - 01-18-2007, 11:12 AM
[No subject] - by Nigo - 01-20-2007, 01:24 PM
[No subject] - by Nigo - 02-01-2007, 09:53 AM
[No subject] - by thelusiv - 02-01-2007, 06:50 PM
[No subject] - by joevenzon_phpbb2_import3 - 02-01-2007, 09:58 PM
[No subject] - by Nigo - 02-02-2007, 06:45 AM
[No subject] - by joevenzon_phpbb2_import3 - 02-04-2007, 04:59 PM
[No subject] - by Nigo - 02-05-2007, 07:08 AM
[No subject] - by Nigo - 02-08-2007, 06:30 AM
[No subject] - by thelusiv - 02-09-2007, 03:52 AM
[No subject] - by Nigo - 02-09-2007, 09:27 AM
[No subject] - by thelusiv - 02-09-2007, 07:26 PM
[No subject] - by Nigo - 02-10-2007, 06:05 AM
[No subject] - by thelusiv - 02-10-2007, 06:14 AM
[No subject] - by Nigo - 02-10-2007, 06:57 AM
[No subject] - by Nigo - 02-13-2007, 01:55 PM
[No subject] - by stenyak - 02-14-2007, 06:03 AM
[No subject] - by Nigo - 02-14-2007, 06:24 AM
[No subject] - by thelusiv - 02-19-2007, 10:55 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)