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[idea] developing racing-sims as a community
12-14-2006, 10:59 AM,
#9
 
looks good Wink

I think "If you are interested, what skills do you feel you could contribute" could be separated in two questions, one for the simulator(s) themself (physics, gameplay, graphism, multiplayer, AI, ...) and one for the rest (3D modeling, sound sampling, packaging, testing, ...)

in "you":
your OSs (checkbox or text), with at least Windows, Linux and MacOS
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Messages In This Thread
[No subject] - by joevenzon_phpbb2_import3 - 12-07-2006, 10:33 PM
[No subject] - by Nigo - 12-08-2006, 07:41 AM
[No subject] - by Nigo - 12-13-2006, 10:10 AM
[No subject] - by thelusiv - 12-13-2006, 05:18 PM
[No subject] - by Nigo - 12-14-2006, 10:59 AM
[No subject] - by kcid - 12-15-2006, 03:14 AM
[No subject] - by joevenzon_phpbb2_import3 - 12-15-2006, 10:17 PM
[No subject] - by kcid - 12-16-2006, 07:06 AM
[No subject] - by thelusiv - 12-21-2006, 09:04 AM
[No subject] - by joevenzon_phpbb2_import3 - 12-21-2006, 09:38 PM

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