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Multiple start positions
12-10-2006, 06:01 AM,
#14
 
I've fixed the bug of seg fault when 'k' is pressed too many times. Didn't check whether the vector is empty before calling pop_back(). I'd assumed vector class would be intelligent enough to handle that. :oops:

Regarding starting orientation, my initial thought was that races will always start on a straight line. If there are indeed cases where race is started on a turn, multiple starting orientation can certainly be added.
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Messages In This Thread
Multiple start positions - by rookie1 - 11-30-2006, 10:10 AM
[No subject] - by thelusiv - 11-30-2006, 12:04 PM
[No subject] - by rookie1 - 12-02-2006, 02:56 AM
[No subject] - by thelusiv - 12-02-2006, 11:42 AM
[No subject] - by alex25 - 12-02-2006, 12:46 PM
[No subject] - by thelusiv - 12-02-2006, 05:57 PM
[No subject] - by alex25 - 12-02-2006, 06:47 PM
[No subject] - by thelusiv - 12-02-2006, 09:30 PM
[No subject] - by alex25 - 12-02-2006, 10:06 PM
[No subject] - by rookie1 - 12-02-2006, 10:46 PM
[No subject] - by alex25 - 12-08-2006, 06:57 PM
[No subject] - by alex25 - 12-08-2006, 07:22 PM
[No subject] - by alex25 - 12-08-2006, 07:30 PM
[No subject] - by rookie1 - 12-10-2006, 06:01 AM
[No subject] - by cotharyus - 12-10-2006, 08:59 AM
[No subject] - by thelusiv - 12-12-2006, 07:48 AM
[No subject] - by rookie1 - 12-12-2006, 08:29 AM

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