Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
AI driver
11-27-2006, 09:58 PM,
#15
 
Well, I guess this is more because AI gives input to the car immediately when the simulation starts, while human player has to wait for the screen to show. If we can introduce a proper start sequence, like the traffic light thing at the start of the race (sorry, don't know what it's called in racing terms), we should even out.

Of course, we should still have proper start positions. Currently both the player car and AI car starts at the exact same position. I'm interested to know what will happen if we introduce collision between cars :lol:
Reply


Messages In This Thread
AI driver - by rookie1 - 11-23-2006, 09:51 PM
[No subject] - by thelusiv - 11-24-2006, 01:40 AM
[No subject] - by rookie1 - 11-24-2006, 02:19 AM
[No subject] - by thelusiv - 11-24-2006, 02:34 AM
[No subject] - by rookie1 - 11-24-2006, 02:51 AM
[No subject] - by joevenzon_phpbb2_import3 - 11-24-2006, 04:14 AM
[No subject] - by rookie1 - 11-24-2006, 09:29 AM
[No subject] - by reece146 - 11-24-2006, 09:39 AM
[No subject] - by rookie1 - 11-25-2006, 08:36 AM
[No subject] - by thelusiv - 11-26-2006, 03:32 AM
[No subject] - by rookie1 - 11-26-2006, 09:48 AM
[No subject] - by joevenzon_phpbb2_import3 - 11-26-2006, 10:31 PM
[No subject] - by thelusiv - 11-27-2006, 03:33 AM
[No subject] - by thelusiv - 11-27-2006, 01:21 PM
[No subject] - by rookie1 - 11-27-2006, 09:58 PM
[No subject] - by joevenzon_phpbb2_import3 - 11-28-2006, 01:57 AM
[No subject] - by thelusiv - 11-28-2006, 01:59 AM
[No subject] - by rookie1 - 11-28-2006, 09:21 AM
[No subject] - by joevenzon_phpbb2_import3 - 11-28-2006, 02:39 PM
[No subject] - by kcid - 11-29-2006, 05:40 PM
[No subject] - by rookie1 - 11-29-2006, 08:47 PM
[No subject] - by rookie1 - 11-30-2006, 01:42 AM
[No subject] - by kcid - 11-30-2006, 09:07 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)