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Stunt Rally (VDrift+Ogre), multiplayer
09-21-2015, 01:24 PM,
#18
RE: Stunt Rally (VDrift+Ogre), multiplayer
Thanks.
Yeah, pacenotes was a tricky but cool thing to code.
Is fully automatic, generated when loading, from road points. It just uses track's ghost (driven manually) for few things like jump velocity and terrain bumps.
Didn't expect that auto. will work so good, even for all the frenzy stuff on tracks.
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Messages In This Thread
RE: Stunt Rally (VDrift+Ogre), multiplayer - by CrystalH - 09-21-2015, 01:24 PM
[No subject] - by CrystalH - 04-08-2012, 04:15 AM
[No subject] - by joevenzon_phpbb2_import3 - 04-08-2012, 08:54 PM
[No subject] - by CrystalH - 04-09-2012, 02:52 AM

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