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Failed to load sound files
07-12-2006, 11:48 PM,
#15
Same problem ...
I had the same problem. It compiled up fine but then there was no sound in game.

As it turned out, I had two versions of libopenal.so.0 installed - an older snapshot in /usr/local/lib and the current Ubuntu package in /usr/lib. Looking at the libraries that are linked to the vdrift executable, I realised it was pulling the /usr/local/lib version in and it probably should be using /usr/lib instead.

Invoking vdrift with the /usr/lib/libopenal.so.0 library preloaded worked fine - i.e.

LD_PRELOAD=/usr/lib/libopenal.so.0 /usr/share/games/vdrift/bin/vdrift

I wonder whether having two sets of OpenAL development headers confused the SConstruct script.
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Messages In This Thread
Failed to load sound files - by nael - 06-26-2006, 11:48 AM
[No subject] - by FFuser - 06-26-2006, 01:11 PM
[No subject] - by nael - 06-28-2006, 10:52 AM
[No subject] - by nael - 06-28-2006, 10:54 AM
[No subject] - by nael - 06-28-2006, 02:05 PM
[No subject] - by FFuser - 06-28-2006, 05:27 PM
[No subject] - by nael - 06-29-2006, 10:10 AM
[No subject] - by nael - 06-29-2006, 10:20 AM
[No subject] - by FFuser - 06-29-2006, 11:05 AM
[No subject] - by nael - 06-29-2006, 12:35 PM
[No subject] - by clytle374 - 07-01-2006, 09:31 AM
[No subject] - by FFuser - 07-01-2006, 10:44 AM
[No subject] - by clytle374 - 07-01-2006, 10:21 PM
solution - by storry - 07-12-2006, 07:20 AM
Same problem ... - by Nexus6 - 07-12-2006, 11:48 PM
[No subject] - by storry - 07-13-2006, 08:09 AM
[No subject] - by clytle374 - 07-14-2006, 02:45 AM
[No subject] - by storry - 07-14-2006, 05:08 AM
[No subject] - by clytle374 - 07-14-2006, 10:12 AM
[No subject] - by storry - 07-14-2006, 12:14 PM
[No subject] - by thelusiv - 07-17-2006, 01:19 PM
[No subject] - by RJARRRPCGP - 07-31-2006, 05:57 PM
[No subject] - by thelusiv - 07-31-2006, 07:23 PM

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