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Collision Detection
03-08-2013, 03:07 AM, (This post was last modified: 03-08-2013, 03:08 AM by NaN.)
#4
RE: Collision Detection
VDrift is using metric units internally. The ray callback used in car ai is only reporting the closest contact, it is possible to write one which would return a list of course. The ray length is restricted for performance reasons, bullet is not optimized for ray queries. I haven't benchmarked it though, so it might perform better than I make it sound.
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Messages In This Thread
Collision Detection - by Linksblackmask - 03-01-2013, 12:34 AM
RE: Collision Detection - by NaN - 03-01-2013, 06:08 AM
RE: Collision Detection - by Linksblackmask - 03-07-2013, 02:14 AM
RE: Collision Detection - by NaN - 03-08-2013, 03:07 AM
RE: Collision Detection - by Linksblackmask - 03-13-2013, 09:46 PM

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