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Framerate
02-13-2013, 04:07 PM, (This post was last modified: 02-13-2013, 04:23 PM by berzingue.)
#5
RE: Framerate
Uh, Finally, difference between "high mesh" and "low mesh" is not so important...

My computer specs :
Acer aspire 6920G
Windows Vista
Intel core 2 duo processor T8100 @2.10 GHz
Nvidia GeForce 9500M


1st test, shaders on, high polys car:

INFO: Car loading was successful: G-P34
INFO: Current FPS: 7.3
INFO: Current FPS: 9
INFO: Current FPS: 8.7
INFO: Current FPS: 8.8
INFO: Current FPS: 7.6
INFO: Current FPS: 8.8
INFO: Current FPS: 10
INFO: Current FPS: 12
INFO: Current FPS: 10.5
INFO: Current FPS: 10.4
INFO: Current FPS: 9.7
INFO: Current FPS: 10.9
INFO: Current FPS: 8.9
INFO: Current FPS: 8.3
INFO: Current FPS: 8.2
INFO: Current FPS: 12.1
INFO: Current FPS: 11.2
INFO: Current FPS: 13.3
INFO: Current FPS: 11.4
INFO: Current FPS: 11.6
INFO: Current FPS: 13.9
INFO: Current FPS: 13.6
INFO: Current FPS: 10
INFO: Current FPS: 11.3
INFO: Current FPS: 9.9
INFO: Current FPS: 20.3
INFO: Got quit message from GUI. Shutting down...
INFO: Profiling summary:
ai: 3.08359 %
car: 0.742873 %
physics: 20.1912 %
render: 57.0429 %
scenegraph: 0.139468 %

2ns test, shaders on, low polys car :

INFO: Car loading was successful: FF
INFO: Current FPS: 14
INFO: Current FPS: 10.5
INFO: Current FPS: 17.9
INFO: Current FPS: 17.9
INFO: Got quit message from GUI. Shutting down...
INFO: Profiling summary:
ai: 5.93706 %
car: 1.13404 %
physics: 33.3111 %
render: 39.2196 %
scenegraph: 0.173712 %
sound: 0.119403 %
INFO: Shutting down...
INFO: Exiting
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Messages In This Thread
Framerate - by berzingue - 02-13-2013, 05:58 AM
RE: Framerate - by NaN - 02-13-2013, 08:45 AM
RE: Framerate - by berzingue - 02-13-2013, 03:16 PM
RE: Framerate - by NaN - 02-13-2013, 03:41 PM
RE: Framerate - by berzingue - 02-13-2013, 04:07 PM
RE: Framerate - by NaN - 02-13-2013, 04:54 PM
RE: Framerate - by berzingue - 02-14-2013, 05:27 AM
RE: Framerate - by NaN - 02-14-2013, 10:18 AM
RE: Framerate - by NaN - 02-15-2013, 10:25 AM
RE: Framerate - by berzingue - 02-15-2013, 02:30 PM

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