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Stunt Rally (VDrift+Ogre), multiplayer
09-02-2012, 09:02 AM, (This post was last modified: 09-02-2012, 09:10 AM by CrystalH.)
#5
RE: Stunt Rally (VDrift+Ogre), multiplayer
Hi.
We have finally a new release version 1.7.

There are now 8 VDrift tracks in it (the ones that have best Fps, low geometry count). Asphalt tires are separate now from gravel (actually whole .car is a bit different).
I'm still in the old VDrift code, tried to update lately but it's just a really big thing to do, like doing it from start. I like your progress in simulation and gui changes.

We have a new video (shows game features):
http://www.youtube.com/watch?v=QuBFzo6_UHo

New editor tutorial with 10 videos (editor got a lot better recently):
http://code.google.com/p/vdrift-ogre/wiki/TrackEditor

And we have now dynamic objects on tracks (barrels,boxes,big tires etc).
I made graphs that show car parameters in time, and also tire Pacejka coefficients editing in game is possible (check on last pics in gallery):
https://picasaweb.google.com/11791738313...4562077138

Anyway I'm back to being rather alone in developing it, so if there are any programmers that would like to join, use IRC #stuntrally on freenode, also for seeking multiplayer players, comments etc.
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Messages In This Thread
RE: Stunt Rally (VDrift+Ogre), multiplayer - by CrystalH - 09-02-2012, 09:02 AM
[No subject] - by CrystalH - 04-08-2012, 04:15 AM
[No subject] - by joevenzon_phpbb2_import3 - 04-08-2012, 08:54 PM
[No subject] - by CrystalH - 04-09-2012, 02:52 AM

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