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Smooth road surfaces
02-15-2012, 01:09 AM,
#11
 
VDrift's gl3 renderer is something I wrote that wraps the OpenGL 3.3 API. The OpenGL spec is pretty easy to read, and describes how to do line rasterization:
http://www.opengl.org/registry/doc/glspe...100311.pdf

... but it sounds like you might be talking about something written in Java, which I know nothing about.
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Messages In This Thread
Smooth road surfaces - by NaN - 10-20-2011, 09:11 AM
[No subject] - by NaN - 10-22-2011, 01:57 PM
[No subject] - by NaN - 12-17-2011, 08:11 PM
[No subject] - by NaN - 12-17-2011, 08:33 PM
[No subject] - by NaN - 12-22-2011, 06:05 PM
[No subject] - by joevenzon_phpbb2_import3 - 12-22-2011, 11:35 PM
[No subject] - by NaN - 12-23-2011, 07:43 PM
[No subject] - by joevenzon_phpbb2_import3 - 12-31-2011, 04:12 PM
[No subject] - by Nicolas D - 02-13-2012, 05:46 AM
[No subject] - by joevenzon_phpbb2_import3 - 02-15-2012, 01:09 AM

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