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Analog gauges
11-01-2011, 06:13 AM,
#1
Analog gauges
[Image: hudu.jpg]

@joevenzon
I am stuck with the gauge pointer. Scene nodes only allow position and rotation changes. How do i account for the aspect ratio distortion of the rotating pointer? Or am I putting it into the wrong drawlist? I am obviously doing something wrong. I've pushed the code I have into master. It can be enabled by #define GAUGES in hud.cpp. Would be great if you could have a look.
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Messages In This Thread
Analog gauges - by NaN - 11-01-2011, 06:13 AM
[No subject] - by NaN - 11-03-2011, 10:24 AM
[No subject] - by Timo 6 - 11-03-2011, 02:59 PM
[No subject] - by NaN - 11-03-2011, 03:19 PM
[No subject] - by Timo 6 - 11-03-2011, 05:10 PM
Re: Analog gauges - by joevenzon_phpbb2_import3 - 11-07-2011, 12:09 PM
[No subject] - by Timo 6 - 11-07-2011, 05:33 PM
[No subject] - by NaN - 11-10-2011, 10:04 AM
[No subject] - by Timo 6 - 11-10-2011, 02:45 PM
[No subject] - by NaN - 11-10-2011, 02:53 PM
[No subject] - by Timo 6 - 11-10-2011, 04:40 PM
[No subject] - by NaN - 11-11-2011, 07:24 AM
[No subject] - by Timo 6 - 11-11-2011, 01:46 PM
[No subject] - by joevenzon_phpbb2_import3 - 11-13-2011, 09:45 PM
[No subject] - by NaN - 11-14-2011, 04:24 AM
[No subject] - by joevenzon_phpbb2_import3 - 12-31-2011, 03:21 PM

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