Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
a few things
08-28-2011, 03:53 PM,
#6
Re: a few things
portets Wrote:4. does the gl3 renderer support specular and normal maps yet?

Yes! I had to rewrite the tangent space calculation, I'm not sure why the old one wasn't working. I believe the new algorithm is correct (and should be faster, too), but definitely check it out. I enabled normal and specular maps on the rouen objects that seemed to have them (the new objects.txt didn't have the miscmap1 and miscmap2 textures set).
Reply


Messages In This Thread
a few things - by portets - 08-05-2011, 10:02 PM
Re: a few things - by joevenzon_phpbb2_import3 - 08-05-2011, 10:07 PM
Re: a few things - by joevenzon_phpbb2_import3 - 08-07-2011, 03:05 PM
Re: a few things - by portets - 08-08-2011, 12:58 AM
[No subject] - by joevenzon_phpbb2_import3 - 08-12-2011, 10:42 AM
Re: a few things - by joevenzon_phpbb2_import3 - 08-28-2011, 03:53 PM

Forum Jump:


Users browsing this thread: 8 Guest(s)