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transparent blended textures
08-26-2011, 01:34 PM,
#5
 
indeed, if i move the grid markings before the skids then the skids get drawn on top of the grid marks. what's really strange this seems to happen only for transparent blended objects. if the start line is not a transparent blended object then the skids get drawn on top of the start line and then both are drawn on top of the road. if i make the start line a transparent blended object then i need to have it before the skid marks in order to have the skid marks drawn on top of the line.

in blender the objects are stacked correctly. shouldn't the objects be drawn in reverse order of how they are stacked from a given point of view? i.e., if i look from the top ideally the road gets drawn first (the background) and then the marks (they are below the skids) and last the skid marks. this reordering of the objects list, although it works, is problematic.

--alex--
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Messages In This Thread
transparent blended textures - by alex25 - 08-20-2011, 03:41 PM
[No subject] - by joevenzon_phpbb2_import3 - 08-25-2011, 12:29 AM
[No subject] - by alex25 - 08-25-2011, 01:37 AM
[No subject] - by joevenzon_phpbb2_import3 - 08-26-2011, 12:03 AM
[No subject] - by alex25 - 08-26-2011, 01:34 PM
[No subject] - by joevenzon_phpbb2_import3 - 08-27-2011, 11:35 AM
[No subject] - by alex25 - 08-27-2011, 12:04 PM
[No subject] - by joevenzon_phpbb2_import3 - 08-28-2011, 09:54 PM
[No subject] - by alex25 - 08-29-2011, 10:15 AM
[No subject] - by joevenzon_phpbb2_import3 - 08-30-2011, 10:44 AM

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