03-25-2007, 03:38 PM,
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cologne
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Posts: 203
Threads: 35
Joined: Mar 2007
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2007-03-23 Version: Drivers view
I can´t see any difference between the original F1-Car and my modified version
Code: [ driver ]
...
view-position = -0.11, 0.00, 0.03
modified
Code: [ driver ]
...
view-position = 0.00, -1.10, 0.05
???
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03-26-2007, 01:24 AM,
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cologne
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Posts: 203
Threads: 35
Joined: Mar 2007
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I don´t use SVN.
I made four complete F1 definitions with different names.
I can choose these types and they have different properties.
Changing the view-position in the original F1 file has no effect. ?
Possibly the programm takes a 0,0,0 position?
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03-26-2007, 03:32 PM,
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cologne
Member
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Posts: 203
Threads: 35
Joined: Mar 2007
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Changing cordinates fixed the problem (http//vdrift.net/Forum/viewtopic.php?t=463)
# older realease vdrift-2006-10-06
#view-position = 0.00, -1.10, 0.05
# 2007-03-23
# length, width, height X, Y, Z
view-position = -1.10, 0.00, 0.05
hood-mounted-view-position = -1.1, 0.0, 0.6
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03-27-2007, 08:38 AM,
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cologne
Member
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Posts: 203
Threads: 35
Joined: Mar 2007
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Quote:The .blend files for most of the cars are in the VDrift art repository.
? Where? I don´t find this!
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03-27-2007, 03:42 PM,
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cologne
Member
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Posts: 203
Threads: 35
Joined: Mar 2007
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Oh! Thanks!
I didn´t see the selectbox in the top-right corner of the page! -(
Nice to have the model-file. The F1-model is much to large, the wheelbase is 4.40 m versus real 3,10 m. I will adjust all dimensions. -)
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03-28-2007, 10:26 AM,
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reece146
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Posts: 187
Threads: 26
Joined: Oct 2006
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thelusiv Wrote:Not sure if it would be legal for us to use sounds from this, but check out this commercial, and turn up the audio...!
http://www.youtube.com/watch?v=3j3KjTK3j0w
I don't see why not - no different than the sampling that music artists do. Besides, the burden of proof and the transition from base sound to new sound makes a complelling case to use the sounds. But I'm not a lawyer.
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