Of course I can post log.txt, but you won't see anything suspicious...
Code:
INFO: Multi-processor system detected. Run with -multithreaded argument to enable multithreading (EXPERIMENTAL).
INFO: Starting VDrift: 2009-10-29-full, Version: 2549, O/S: Unix-like
INFO: Home directory: /home/mitsch
INFO: Settings file: /home/mitsch/.vdrift/VDrift.config
INFO: Data directory: /usr/local/share/games/vdrift/data
DATA_DIR: /usr/local/share/games/vdrift/data
INFO: Log file: /home/mitsch/.vdrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 24z fullscreen=0
ERROR: You don't have an NVIDIA or ATI/AMD card. This game may not run correctly or at all.
INFO: Video card information:
Vendor: Mesa Project
Renderer: Software Rasterizer
Version: 2.1 Mesa 7.6
Maximum texture size: 4096
Using GLEW 1.5.1
INFO: Disabling shaders
INFO: Maximum anisotropy: 0
INFO: 0 joysticks found.
INFO: Loading car controls from: /home/mitsch/.vdrift/controls.config
INFO: Sound initialization information:
INFO: Obtained audio device:
Frequency: 44100
Format: 32784
Bits per sample: 16
Channels: 2
Silence: 0
Samples: 512
Size: 2048
Sound initialization successful
INFO: Loaded fonts successfully
INFO: Loaded GUI successfully
INFO: Got quit message from GUI. Shutting down...
INFO: Shutting down...
When I run in terminal and after I killed the window (won't close with pressing the X) I get an additional line, saying: "killed". That's all!
Guess it has something to do with the SDL-version of karmic. Yesterday I tried some other games: Teeworlds and luola. Both depend on libsdl and both refused to quit. So, I guess you can do nothing about it. I'm trying to reinstall SDL and hope for the best.
Thank you, anyway...
PS: Don't mind about the software-rasterizer. I changed to the opensource-driver instead of using fglrx...