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Moving from ODE to Bullet
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Moving from ODE to Bullet
12-12-2007, 11:17 AM,
#16
joevenzon
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Posts: 2,679
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Joined: Jun 2005
Try commenting out line 413. See if that works.
If it doesn't work (like you fall through the track or something), try commenting out 412 too, and then see if that works.
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12-12-2007, 12:10 PM,
#17
abs1nth
Senior Member
Posts: 358
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commenting line 413 works, thanks
i'm commiting the project file now...
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12-13-2007, 01:03 AM,
#18
joevenzon
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Checked in the line 413 fix, R1887.
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12-13-2007, 01:06 AM,
#19
joevenzon
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Now that we've confirmed that the bullet collision interface works on multiple platforms, we should pull out all lingering ODE references... let me know if I need to do anything.
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12-15-2007, 02:40 PM,
#20
TF
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I added sdl_net and the bullet requirements to the build section of the wiki based on my experience trying to get the thing built today.
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12-15-2007, 07:24 PM,
#21
joevenzon
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Looks good, thanks!
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