if i apply this patch i get the wheels back
Code:
--- src/car.cpp (revision 2718)
+++ src/car.cpp (working copy)
@@ -320,10 +320,10 @@
orientation = initial_orientation;
// temporary hack for cardynamics
- wheelmodelfront.SetVertexArray(wheelmeshgen[0]);
- wheelmodelrear.SetVertexArray(wheelmeshgen[2]);
- wheelmodelfront.GenerateMeshMetrics();
- wheelmodelrear.GenerateMeshMetrics();
+// wheelmodelfront.SetVertexArray(wheelmeshgen[0]);
+// wheelmodelrear.SetVertexArray(wheelmeshgen[2]);
+// wheelmodelfront.GenerateMeshMetrics();
+// wheelmodelrear.GenerateMeshMetrics();
dynamics.Init(*world, bodymodel, wheelmodelfront, wheelmodelrear, position, orientation);
dynamics.SetABS(defaultabs);
--alex--