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09-03-2007, 01:42 PM,
People have asked for car telemetry data. What types of information would be useful? What output format?
09-03-2007, 04:00 PM,
Taken from Wikipedia:

"Some examples of useful measurements on a race car include accelerations (G forces) in 3 axes, temperature readings, wheel speed, and the displacement of the suspension."

Speed is perhaps the best startpoint... Since you can compare laps by looking at a graph showing your speed at all points of a track.

For data format a simple .dat file? <-- On this site at section 3.2 is an example.
09-03-2007, 04:08 PM,
Basic data:
  • Steering angle
(and optional:)

  • Longitudinal acceleration
    Lateral acceleration
    Vertical acceleration
(and / or optional)

Wheel forces
  • wheel vertical force
    wheel longitudinal force
    wheel lateral force
One of people :-)))
09-03-2007, 04:21 PM,
That would be interessting, yes. But also a g-meter (graphically for the normal user and with digits for analysing) on the HUD would be great, to work over the tires, breaks, etc.

But a testtrack would be nice, too. Where you have a special setting for tests like break tests 60-0mph (with a timecounter that runs... but you need either a scripting interface or to hard code this.)

I imaging this:
You start up the test track, press a button (or open a console and enter a command), then you speed up to 60mph, you hear a sound and the car breaks itself or you break. Then you see how long it take and how long the distance was. The same thing for acceleration tests.

And a pylon track. To test the handling.

What do you think? Oh, can those pylons be objects that obey the laws of physics?
09-03-2007, 07:13 PM,
Great Idea XTS. Big Grin Big Grin Like the idea of using console to find out the braking distance. i would prefer the user braking after three tests and taking the average of all three tests. this is also good for acceleration! GREAT IDEA!

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