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could I help develop vdrift?
02-05-2007, 12:43 AM,
#9
 
Cool, according to that, we could do more involved texturing in Blender, using rendering effects not available in-game, and then bake them on to our UV maps. Very nice!
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Messages In This Thread
could I help develop vdrift? - by blahblahblah - 02-01-2007, 04:14 AM
[No subject] - by kcid - 02-01-2007, 04:24 AM
[No subject] - by thelusiv - 02-01-2007, 04:28 AM
[No subject] - by blahblahblah - 02-01-2007, 05:23 PM
[No subject] - by thelusiv - 02-01-2007, 06:40 PM
[No subject] - by joevenzon_phpbb2_import3 - 02-01-2007, 09:43 PM
[No subject] - by kcid - 02-02-2007, 06:56 AM
[No subject] - by joevenzon_phpbb2_import3 - 02-04-2007, 05:01 PM
[No subject] - by thelusiv - 02-05-2007, 12:43 AM
[No subject] - by kcid - 02-05-2007, 02:38 AM

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