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Track updates needed...
11-27-2006, 02:49 AM,
#1
Track updates needed...
One of the last things I'd like to get cleaned up before the next release is that many of our tracks have not been updated with proper friction and bumpiness values. This is not too hard to do, if you are already familiar with VDrift's listedit tool. I haven't had time, but if you do and would like to help in this area, please let me know. I'm happy to give someone SVN commit access for this. These are the tracks that need to be updated:
barcelona [fixed]
brands [fixed]
detroit [fixed]
dijon [fixed]
hockenheim [fixed]
kyalami [fixed]
lagunaseca [fixed]
lemans [fixed]
monaco [fixed]
monza [fixed]
mosport [fixed]
nuerburgring_nordschleife [fixed]
pau [fixed]
road_atlanta [fixed]
ruudskogen [fixed]
spa [fixed]
weekend [fixed]
zandvoort [fixed]

edit: the list above now reflects the tracks that have also had their starting positions fixed.
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11-27-2006, 04:12 PM,
#2
Re: Track updates needed...
thelusiv Wrote:One of the last things I'd like to get cleaned up before the next release is that many of our tracks have not been updated with proper friction and bumpiness values.

i'll do it. i'll start with updating the tracks i committed.

--alex--
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11-27-2006, 04:22 PM,
#3
 
If you explain me what I have to do, I can help you.

pwp71
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11-27-2006, 04:31 PM,
#4
 
pwp71 Wrote:If you explain me what I have to do, I can help you.
This post has some info, not really organized that well. Search the forums for "listedit" to find more.
http://vdrift.net/Forum/viewtopic.php?p=1937#1937
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11-27-2006, 05:10 PM,
#5
 
Ok, I'll try to fix Monza and Pau for the moment.

pwp71.
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11-27-2006, 05:29 PM,
#6
 
pwp71 Wrote:Ok, I'll try to fix Monza and Pau for the moment.

pwp71.

i've already fixed pau and zandvoort. i am working on brands and lemans.

--alex--
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11-27-2006, 05:52 PM,
#7
 
alex25 Wrote:i've already fixed pau and zandvoort. i am working on brands and lemans.

i've committed brands as well. i'll try to fix lemans by tomorrow.

--alex--
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11-27-2006, 06:35 PM,
#8
 
I'm not able to find listedit and other track tools
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11-27-2006, 06:54 PM,
#9
 
pwp71 Wrote:I'm not able to find listedit and other track tools
it's part of the vdrift-trackeditor package.

--alex--
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11-27-2006, 06:56 PM,
#10
 
First check out the track editor repository:
Code:
svn co http://svn.vdrift.net/repos/vdrift-trackeditor/trunk vdrift-trackeditor
Then build it by typing
Code:
scons
You'll need most of the usual libraries required to compile VDrift, so if you've compiled VDrift before compiling the track editor shouldn't be too hard.
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11-27-2006, 07:07 PM,
#11
 
Alex, btw brands, pau and zandvoort are much better now. Thanks!
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11-27-2006, 07:12 PM,
#12
 
Thanks. I've checked out it.
Tomorrow I try to modify list.txt of Monza
When I'll finish to work with this file, what will I do?

pwp71.

P.S. Sorry if I'm too slow.
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11-27-2006, 07:17 PM,
#13
 
When you finish one just post it somewhere on the web where it can be downloaded for testing (if you can). If you don't have a place to put it, then you can put it in a forum post as a code block. Make sure to turn off smilies in your post.
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11-28-2006, 08:32 PM,
#14
 
Thanks, now I'm ready to work.
About Monza, I have changed:

grass value:

#entry xxx
xxx.dof-xx.joe
xxx.tga.png
1
0
0
0
10.0
0.1
0
1
0.6
0.9
5.0
20.0

gravel value:

#entry xxx
xxx.dof-xx.joe
xxx.tga.png
1
0
0
0
2.0
0.05
0
1
0.8
0.9
30.0
100.0

are they correct? gravel doesn't seem to be much correct? could you give me some advice? I don't understand if I must use xml joevenzon's table
http://vdrift.net/Forum/viewtopic.php?t=...ght=gravel

Es:
Code:
<material>
   <friction>1.0</friction>
   <restitution>0.1</restitution>
   <rolling>1.0</rolling>
   <drag>0.0</drag>
   <bump>0.01</bump>
   <bump>100.0</bump>
   <texture>
     <file>textures/track2.png</file>
     <length>200.0</length>
     <smooth>
     <mipmap>
   </texture>
  </material>
...
...

Tomorrow I'll continue to work with this circuit.

pwp71
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11-29-2006, 05:57 PM,
#15
 
alex25 Wrote:i'll try to fix lemans by tomorrow.

i've just update lemans as well.

--alex--
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