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vdrift server
02-25-2007, 01:03 PM,
#26
 
Requiring server admins to let us know before they set up a server is not a bad idea. That encourages them to communicate with us. Otherwise they can run an independent server, and they can advertise its address to players themselves (like at a LAN party).

It matters little that people can read the code, in my mind. Even if they can't, they will examine the network packets and figure out how it works that way. We've got to find a way to make it secure anyway. I think this is definitely possible.
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Messages In This Thread
vdrift server - by feldmaus - 07-24-2006, 03:37 PM
[No subject] - by uldics - 02-11-2007, 05:23 AM
[No subject] - by Nigo - 02-11-2007, 05:36 AM
[No subject] - by uldics - 02-11-2007, 07:15 AM
[No subject] - by Nigo - 02-11-2007, 11:46 AM
[No subject] - by thelusiv - 02-11-2007, 02:53 PM
[No subject] - by Nigo - 02-12-2007, 10:17 AM
[No subject] - by thelusiv - 02-12-2007, 09:43 PM
[No subject] - by Nigo - 02-13-2007, 08:28 AM
[No subject] - by thelusiv - 02-13-2007, 09:03 AM
[No subject] - by Nigo - 02-13-2007, 09:13 AM
[No subject] - by stenyak - 02-14-2007, 06:19 AM
[No subject] - by Nigo - 02-14-2007, 02:19 PM
[No subject] - by thelusiv - 02-14-2007, 06:06 PM
[No subject] - by stenyak - 02-14-2007, 06:18 PM
[No subject] - by thelusiv - 02-15-2007, 05:20 AM
[No subject] - by Nigo - 02-15-2007, 01:43 PM
[No subject] - by stenyak - 02-15-2007, 02:23 PM
[No subject] - by Nigo - 02-16-2007, 12:24 PM
[No subject] - by thelusiv - 02-16-2007, 09:24 PM
[No subject] - by Nigo - 02-19-2007, 09:57 AM
[No subject] - by thelusiv - 02-19-2007, 01:43 PM
[No subject] - by Nigo - 02-22-2007, 01:58 PM
[No subject] - by thelusiv - 02-23-2007, 03:19 PM
[No subject] - by Nigo - 02-25-2007, 09:39 AM
[No subject] - by thelusiv - 02-25-2007, 01:03 PM
[No subject] - by stenyak - 02-25-2007, 02:28 PM
[No subject] - by Nigo - 02-26-2007, 04:55 AM
[No subject] - by stenyak - 02-26-2007, 07:16 AM

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