Hi, I can not to start my compiled game, I already searched in this forum my problem, but get the answer like: you need to update libglew
http://vdrift.net/Forum/archive/index.ph...-1515.html
and my libglew is up to date (libglew1.10.0.3). After, I downgraded my version and data folder, and getting the same error.
$ svn co -r 917
https://vdrift.svn.sourceforge.net/svnro...drift-data data
$ svn update -r 917
(I am on GNU with 4.3 kernel, i7-2600, gtx770 4gb, 8gb ram)(Other games work flawlessly)
So. what to do?
start log:
------------------------------------------------------
vita@GNUvita ~ $ /usr/local/bin/vdrift
INFO: Multi-processor system detected. Run with -multithreaded argument to enable multithreading (EXPERIMENTAL).
INFO: Starting VDrift: 2016-02-03-full, Revision: , O/S: Unix
INFO: Home directory: /home/vita
INFO: Settings file: /home/vita/.vdrift/VDrift.config (does not exist, will be created)
INFO: Data directory: data
DATA_DIR: /usr/local/share/games/vdrift/data
INFO: Temporary directory: /home/vita/.vdrift/tmp
INFO: Log file: /home/vita/.vdrift/log.txt
ERROR: Failed to load /home/vita/.vdrift/VDrift.config
INFO: The last VDrift startup was unsuccessful.
Settings have been set to failsafe defaults.
Your original VDrift.config file was backed up to VDrift.config.backup
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x32 16z fullscreen=0
ERROR: You don't have an NVIDIA or ATI/AMD card. This game may not run correctly or at all.
INFO: Video card information:
Vendor: nouveau
Renderer: Gallium 0.4 on NVE4
Version: 3.0 Mesa 10.5.9
Maximum texture size: 16384
Maximum varying floats: 124
Using GLEW 1.10.0
INFO: Maximum color attachments: 8
INFO: Maximum draw buffers (1 required): 8
INFO: Disabling shaders
INFO: Maximum anisotropy: 16
INFO: 1 joystick found:
INFO: 0. Microsoft Microsoft® 2.4GHz Transceiver v9.0
INFO: Loading car controls from: /home/vita/.vdrift/controls.config
INFO: Update status file /home/vita/.vdrift/updates.config will be created
INFO: Update status file /home/vita/.vdrift/updates.config will be created
INFO: Sound initialization information:
INFO: Obtained audio device:
Frequency: 44100
Format: 32784
Bits per sample: 16
Channels: 2
Silence: 0
Samples: 1024
Size: 4096
Sound initialization successful
INFO: Loaded fonts successfully
ERROR: Can't find value type "player_paints" in list of GAME values
ERROR: Error loading GUI files
ERROR: Error initializing graphical user interface
INFO: Exiting