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VDrift 2014-09-26 bug fix release
10-09-2014, 05:05 PM
Post: #16
RE: VDrift 2014-09-26 bug fix release
(10-09-2014 03:26 PM)Timo 6 Wrote: In order to view links, you must have to reply to this thread.Getting lots (and lots) of 'ERROR: OpenGL error "invalid operation" during: before FBO begin' (gl2/deferred.conf) or 'ERROR: OpenGL error "invalid operation" during: render output end' (gl2/basic.conf) in log.txt, but apart from that it seem to be working well Smile

EDIT: There's a 'ERROR: OpenGL error "invalid operation" during: Texture ID generation' just after the car loads as well.

Hey, we are making progress.

The builtin error checking is not very detailed, doesn't check every gl call.

Could you try to get a gl trace again, to see where the errors happen (the profiler should have an option to continue in case of errors).
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10-15-2014, 12:33 PM
Post: #17
RE: VDrift 2014-09-26 bug fix release
For some reason the profiler won't actually let me get a trace - VDrift just crashes straight away when I try. However with your latest commit (75be1e7) there are no longer any errors in the log (and I can get traces again - weird).

Sorry for the delay in getting back to you, very busy at the moment.
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10-15-2014, 04:27 PM
Post: #18
RE: VDrift 2014-09-26 bug fix release
(10-15-2014 12:33 PM)Timo 6 Wrote: In order to view links, you must have to reply to this thread.For some reason the profiler won't actually let me get a trace - VDrift just crashes straight away when I try. However with your latest commit (75be1e7) there are no longer any errors in the log (and I can get traces again - weird).

Sorry for the delay in getting back to you, very busy at the moment.

No biggie, happens to myself often enough. And thanks a lot for looking into it, glad that it works now.

PS:
The code changed recently was of somewhat questionable nature (checking pointers instead of extensions is so totally not safe, only worked by accident I guess).
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10-18-2014, 08:07 AM
Post: #19
RE: VDrift 2014-09-26 bug fix release
Do you want to do a new release with these fixes in for all platforms, or shall I just do OS X and call it 2014-09-26 anyway (don't really want to have different platforms on different version numbers, would get confusing)?
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10-19-2014, 09:20 AM
Post: #20
RE: VDrift 2014-09-26 bug fix release
(10-18-2014 08:07 AM)Timo 6 Wrote: In order to view links, you must have to reply to this thread.Do you want to do a new release with these fixes in for all platforms, or shall I just do OS X and call it 2014-09-26 anyway (don't really want to have different platforms on different version numbers, would get confusing)?

Yeah, let's push another release. I've created a new tag 2014-10-20.

PS:
I think I'll be switching to 64bit builds for Windows with this release, have been running them locally for quite some time.
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10-19-2014, 07:29 PM (This post was last modified: 10-20-2014 12:06 PM by Timo 6.)
Post: #21
RE: VDrift 2014-09-26 bug fix release
Released at In order to view links, you must have to reply to this thread.

It is built for 10.5 "Leopard" or higher but is only tested on 10.7 "Lion" and higher. 10.4 "Tiger" is no longer supported.
To transfer settings, lap records, replays and screenshots from the last release (2012-07-22):
* Open Finder
* Select 'Go' in the menu bar
* Hold Option (alt/⌥)
* Select 'Library'
* Copy the VDrift folder from Preferences to Application Support
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