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GUI changes
02-17-2013, 11:13 AM,
GUI changes
I've been working on the GUI a bit, mostly under the hood, implementing some missing features. This also includes some refactoring of the current "simple" skin.

A recent win build (vdrift-2013-02-17.exe) is available from here (to be used with data from svn of course):
02-17-2013, 02:28 PM,
RE: GUI changes
Thanks for fitting in my long strings Smile
03-22-2013, 07:28 AM,
RE: GUI changes
Another update. Posting to keep myself motivated, lol. Widgets and controls list are supported now. The pics below are wip. List layout is fully configurable. Hope to have it ready over the weekend.

[Image: carsz.jpg] [Image: trackshy.jpg]

The next step will be to display track map above name and/or additional track info. The cars will get preview images too, eventually
03-22-2013, 05:20 PM,
RE: GUI changes
Cool Keep it up! Big Grin
03-27-2013, 08:22 PM, (This post was last modified: 03-27-2013, 09:13 PM by NaN.)
RE: GUI changes
Code pushed, please pull and test the crap out of it.

Windows users can grab the build here(vdrift-2013-03-28.exe SFX):

To be used with latest data as usual.

While hacking on the code I ran into some funky undefined behavior. I've failed to set the texture of the image list in a special case, which caused all image widgets to be rendered twice 8) (that is why the rects in the pic above look so dark). Might be something to investigate for the inclined.
03-29-2013, 02:24 PM, (This post was last modified: 03-29-2013, 02:32 PM by NaN.)
RE: GUI changes
Now it is getting more interesting.
[Image: tracksg.jpg]

For cars we could use screenshots. Like here:
[Image: miura_vdrift_899.jpg]

Anyone interested in creating the preview pics for cars? Should look at least as great as the above shot, all graphics settings maxed out. The shots can be on different tracks/track sections to get some variation. The pic itself should be cropped to 512x512.
03-30-2013, 06:46 AM,
RE: GUI changes
are this changes made to simplify the GUI going for a 2d approach?
03-30-2013, 11:47 AM,
RE: GUI changes
Nah, it is just replaces currently used selection ui, which forces the user to go through the available options one by one. With over 40 cars/tracks this can be somewhat annoying.

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