I've been working on the GUI a bit, mostly under the hood, implementing some missing features. This also includes some refactoring of the current "simple" skin.
Another update. Posting to keep myself motivated, lol. Widgets and controls list are supported now. The pics below are wip. List layout is fully configurable. Hope to have it ready over the weekend.
The next step will be to display track map above name and/or additional track info. The cars will get preview images too, eventually
While hacking on the code I ran into some funky undefined behavior. I've failed to set the texture of the image list in a special case, which caused all image widgets to be rendered twice 8) (that is why the rects in the pic above look so dark). Might be something to investigate for the inclined.
Anyone interested in creating the preview pics for cars? Should look at least as great as the above shot, all graphics settings maxed out. The shots can be on different tracks/track sections to get some variation. The pic itself should be cropped to 512x512.
Nah, it is just replaces currently used selection ui, which forces the user to go through the available options one by one. With over 40 cars/tracks this can be somewhat annoying.