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Cars insta-flip
09-23-2010, 03:35 AM,
#1
Cars insta-flip
In the latest SVN (2861), cars just seem to immediately roll over on their sides and then sit on their backs. Strange...
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09-23-2010, 05:56 AM,
#2
 
Looks like a regression. Will fix asap.
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09-30-2010, 09:34 AM,
#3
 
It doesn't look like it was caused by the latest changes. The bug happens for certain car/track combinations. Some cars are placed too deep(intersect the track) and will be catapulted into air(suspension + chassis collision). Need to move the suspension simulation into bullet.
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09-30-2010, 10:38 AM,
#4
 
There used to be an "AlignCarsWithGround" function to try to make sure the car gets positioned the proper distance above the ground. Perhaps if you added back something similar...?

http://svn.vdrift.net/viewvc.cgi/tags/vd...oot=VDrift
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09-30-2010, 02:26 PM,
#5
 
The function is still there and works great most of the time. Not sure why it fails sometimes, have to do some debugging.
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10-03-2010, 12:44 PM,
#6
 
I tested F1-02 and this happens on each tracks, I can fly away everywhere !

For me it's not a question of combination car/track, just a problem for some cars.
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10-03-2010, 02:18 PM,
#7
 
Quote:I can fly away everywhere
You mean at race start F1-02 will fly away?
Quote:cars just seem to immediately roll over on their sides and then sit on their backs
Just tried F1-02 on rouen, road atlanta, ruudskogen (running latest revision), no problems.
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10-04-2010, 11:23 AM,
#8
 
NaN Wrote:You mean at race start F1-02 will fly away?

Not at start race, it happens on collision even at low speed. I fly too much easily in my opinion. That's not realistic.


But I noticed this problem at start race.
This can happen when I leave a game when my car is flying. Then when I start a new race car is rolling over. It happens sometimes even when I close game and restart it.
It's like the game had recorded somewhere a wrong position of the car.
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10-04-2010, 01:56 PM,
#9
 
Quote:realistic
Yeah, thats a long-term goal and we are not there yet.

Quote:It's like the game had recorded somewhere a wrong position of the car.
Interesting, will look into it.
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10-23-2010, 11:59 AM,
#10
 
The roll over at start bug should be fixed now, has been triggered by not normalized start orientation on some tracks.

I think we should switch to euler angles(degrees) orientations in config files.
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10-24-2010, 09:26 PM,
#11
 
NaN Wrote:I think we should switch to euler angles(degrees) orientations in config files.

OK with me.
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