09-06-2009, 09:46 AM,
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RIP Power
Junior Member
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Posts: 4
Threads: 1
Joined: Sep 2009
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Vdrift-setup-2009-06-15.exe doesn't start
Hello,
I am new to this list and I couldn't start vdrift.
I get a german error message that says translatet "program could not initialize (0xc0150002)".
What are the minimum system requirements for vdrift?
My machine
--------[ Summary ]
Computer
Operating System Microsoft Windows XP Professional
OS Service Pack Service Pack 2
Internet Explorer 6.0.2900.2180 (IE 6.0 SP2)
DirectX 4.09.00.0904 (DirectX 9.0c)
Motherboard
CPU Type AMD Sempron, 1833 MHz (11 x 167) 2600+
Motherboard Name ASRock K7VT4A+ (5 PCI, 1 AGP, 2 DDR DIMM, Audio, LAN)
Motherboard Chipset VIA VT8377A Apollo KT400A
System Memory 512 MB (PC3200 DDR SDRAM)
BIOS Type AMI (07/19/04)
Communication Port Kommunikationsanschluss (COM1)
Communication Port ECP-Druckeranschluss (LPT1)
Display
Video Adapter Celestica Gold Edition RADEON 9200 - Secondary (64 MB)
Video Adapter Celestica Gold Edition RADEON 9200 (64 MB)
3D Accelerator ATI Radeon 9200 SE (RV280)
Monitor Hansol 920P [19" CRT] (12411204)
Multimedia
Audio Adapter C-Media CMI8738/C3DX Audio Device
--------[ Windows Video ]
[ Celestica Gold Edition RADEON 9200 - Secondary ]
Video Adapter Properties
Device Description Celestica Gold Edition RADEON 9200 - Secondary
Adapter String Celestica Gold Edition RADEON 9200
BIOS String BK-ATI VER008.015.058.000
Chip Type RADEON 9200 SE AGP (0x5964)
DAC Type Internal DAC(400MHz)
Installed Drivers ati2dvag (6.14.10.6561)
Memory Size 64 MB
[ Celestica Gold Edition RADEON 9200 ]
Video Adapter Properties
Device Description Celestica Gold Edition RADEON 9200
Adapter String Celestica Gold Edition RADEON 9200
BIOS String BK-ATI VER008.015.058.000
Chip Type RADEON 9200 SE AGP (0x5964)
DAC Type Internal DAC(400MHz)
Installed Drivers ati2dvag (6.14.10.6561)
Memory Size 64 MB
--------[ DirectX Video ]
[ Primärer Anzeigetreiber ]
DirectDraw Device Properties
DirectDraw Driver Name display
DirectDraw Driver Description Primärer Anzeigetreiber
Hardware Driver ati2dvag.dll
Hardware Description Celestica Gold Edition RADEON 9200
Direct3D Device Properties
Available Local Video Memory 56271 KB
Available Non-Local Video Memory (AGP) 55295 KB
Rendering Bit Depths 16, 32
Z-Buffer Bit Depths 16, 24, 32
Min Texture Size 1 x 1
Max Texture Size 2048 x 2048
Vertex Shader Version 1.1
Pixel Shader Version 1.4
Direct3D Device Features
Additive Texture Blending Supported
AGP Texturing Supported
Anisotropic Filtering Supported
Bilinear Filtering Supported
Cubic Environment Mapping Supported
Cubic Filtering Not Supported
Decal-Alpha Texture Blending Supported
Decal Texture Blending Supported
Directional Lights Supported
DirectX Texture Compression Supported
DirectX Volumetric Texture Compression Not Supported
Dithering Supported
Dot3 Texture Blending Supported
Dynamic Textures Not Supported
Edge Antialiasing Not Supported
Environmental Bump Mapping Supported
Environmental Bump Mapping + Luminance Supported
Factor Alpha Blending Supported
Geometric Hidden-Surface Removal Not Supported
Guard Band Not Supported
Hardware Scene Rasterization Supported
Hardware Transform & Lighting Supported
Legacy Depth Bias Supported
Mipmap LOD Bias Adjustments Supported
Mipmapped Cube Textures Not Supported
Mipmapped Volume Textures Not Supported
Modulate-Alpha Texture Blending Supported
Modulate Texture Blending Supported
Non-Square Textures Supported
N-Patches Not Supported
Perspective Texture Correction Supported
Point Lights Supported
Point Sampling Supported
Projective Textures Supported
Quintic Bezier Curves & B-Splines Not Supported
Range-Based Fog Supported
Rectangular & Triangular Patches Not Supported
Rendering In Windowed Mode Supported
Scissor Test Not Supported
Slope-Scale Based Depth Bias Not Supported
Specular Flat Shading Supported
Specular Gouraud Shading Supported
Specular Phong Shading Not Supported
Spherical Mapping Not Supported
Spot Lights Supported
Stencil Buffers Supported
Sub-Pixel Accuracy Supported
Table Fog Supported
Texture Alpha Blending Supported
Texture Clamping Supported
Texture Mirroring Supported
Texture Transparency Supported
Texture Wrapping Supported
Triangle Culling Not Supported
Trilinear Filtering Supported
Two-Sided Stencil Test Not Supported
Vertex Alpha Blending Supported
Vertex Fog Supported
Vertex Tweening Supported
Volume Textures Supported
W-Based Fog Supported
W-Buffering Not Supported
Z-Based Fog Supported
Z-Bias Supported
Z-Test Supported
Supported FourCC Codes
AYUV Supported
DXT1 Supported
DXT2 Supported
DXT3 Supported
DXT4 Supported
DXT5 Supported
IF09 Supported
IMC4 Supported
M2IA Supported
PBSM Supported
UYVY Supported
VBID Supported
YUY2 Supported
YV12 Supported
YVU9 Supported
--------[ DirectX Sound ]
[ Primärer Soundtreiber ]
DirectSound Device Properties
Device Description Primärer Soundtreiber
Driver Module
Primary Buffers 1
Min / Max Secondary Buffers Sample Rate 100 / 100000 Hz
Primary Buffers Sound Formats 8-bit, 16-bit, Mono, Stereo
Secondary Buffers Sound Formats 8-bit, 16-bit, Mono, Stereo
Total / Free Sound Buffers 17 / 16
Total / Free Static Sound Buffers 17 / 16
Total / Free Streaming Sound Buffers 17 / 16
Total / Free 3D Sound Buffers 17 / 16
Total / Free 3D Static Sound Buffers 17 / 16
Total / Free 3D Streaming Sound Buffers 17 / 16
DirectSound Device Features
Certified Driver Yes
Emulated Device No
Precise Sample Rate Supported
[ C-Media Wave Device ]
DirectSound Device Properties
Device Description C-Media Wave Device
Driver Module cmaudio.sys
Primary Buffers 1
Min / Max Secondary Buffers Sample Rate 100 / 100000 Hz
Primary Buffers Sound Formats 8-bit, 16-bit, Mono, Stereo
Secondary Buffers Sound Formats 8-bit, 16-bit, Mono, Stereo
Total / Free Sound Buffers 17 / 16
Total / Free Static Sound Buffers 17 / 16
Total / Free Streaming Sound Buffers 17 / 16
Total / Free 3D Sound Buffers 17 / 16
Total / Free 3D Static Sound Buffers 17 / 16
Total / Free 3D Streaming Sound Buffers 17 / 16
DirectSound Device Features
Certified Driver Yes
Emulated Device No
Precise Sample Rate Supported
Is this sufficient?
CY, RIP Power
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09-06-2009, 11:13 AM,
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RIP Power
Junior Member
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Posts: 4
Threads: 1
Joined: Sep 2009
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Sorry, I forgot to say that the installation works fine without any error message. Gamestart results in the before mentioned error message.
There are no logs in the gamedirectory.
Bye, RIP Power
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09-06-2009, 01:30 PM,
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RIP Power
Junior Member
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Posts: 4
Threads: 1
Joined: Sep 2009
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None of the .txt-files exists.
I'll try an new dl an reinstall.
Bye, RIP Power
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09-06-2009, 04:46 PM,
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RIP Power
Junior Member
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Posts: 4
Threads: 1
Joined: Sep 2009
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Reinstall brought noch change. No .txt-files., game doesn't start.
Any hints?
Bye, RIP Power
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02-10-2011, 09:44 PM,
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joevenzon Wrote:I dug around online and it sounds like this may have something to do with mixing visual studio 2005 and 2008 redistributable DLLs... however, VDrift doesn't use any visual studio compiled programs. It may be that 1) your windows installation has some issue or 2) one of the DLLs included with VDrift such as SDL, glew32, vorbis, etc is having this conflict. Have you ever had other applications give this error? One microsoft site recommends reinstalling the last service pack. However, I think you should try this first:
Download and install this:
http://www.microsoft.com/DOWNLOADS/detai...laylang=en
Then this:
http://www.microsoft.com/downloads/detai...laylang=en
If those ask for an installation path you could try telling them to put the dlls in the vdrift folder.
See if that helps.
Good catch !!
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